(Topic ID: 149913)

Gottlieb Skyline


By Spyderturbo007

5 years ago



Topic Stats

  • 12 posts
  • 7 Pinsiders participating
  • Latest reply 5 years ago by MikeO
  • Topic is favorited by 1 Pinsider

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#1 5 years ago

Two quick questions about my Skyline.

1. How do I turn it on and off? I know it sounds stupid, but when I plug it in I have to start a game for it to light up. The only way I can see to turn it off is to unplug it. Is that correct?

2. There seems to be a wire that isn't attached. I suspect it goes to the switch next to it, but does anyone know what that switch does?

3. How do you adjust the tilt? I tried screwing it in like you would on a Stern, but it doesn't appear to be adjustable and just spins.

I can't seem to link to the game through Pinside, so here is the IPDB link.

http://www.ipdb.org/machine.cgi?id=3240

Sorry for the stupid questions, but this is my first Gottlieb.

Skyline_(resized).JPG

#6 5 years ago

Thanks everyone for their help.

Quoted from DirtFlipper:

To turn off, you slap the bottom of the cabinet to bounce up a knockoff switch. Or unplug it.

Although smacking the bottom of the cabinet sounds like fun, I think I'll go with the power strip idea.

Quoted from DirtFlipper:

That's the "ball roll tilt" switch.

What's a "Ball roll tilt" switch? - EDIT -> Found it. Looks like it's to keep someone from lifting the game in an attempt to keep it from draining.

The tilt bob. I didn't even notice a clip on the bottom. I'll check that when I get home.

Is there supposed to be any type of mechanism that prevents someone from loading a subsequent ball in the shooter lane before the previous ball has drained? I could load all 5 balls if I wanted to at the same time, but wasn't sure if that was normal.

Does anyone have any experience playing the game? I'm curious as to the way the bumpers are supposed to function, but this is the only one I've ever played.

#11 5 years ago

What I'm trying to determine is if the pop bumpers are supposed to relite when starting a new game. When you hit the Advance target, it lights the pops every other switch hit for X number of hits (I don't know how many yet). Once you reach X, they stop lighting until you hit the Advance target again.

The weird thing is that if you start another game and they weren't lit at the end of the previous game's last ball, they don't reset and you have to hit the Advance target again. But, if they were lit at the end of the games last ball, then they will be lit on the start of a new game.

It just seems to me that they should reset between games, but I can't find another one to play.

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