When a target is lit for 10x scoring, the D relay should energize for a one-third turn of the score motor. For example, see this highlighted circuit. It shows the D relay getting energized by the #2 drop target getting hit and then staying energized through its own lock-in switch.
The yellow path shows the initial energization of the D relay by the drop target falling. Here are the contacts in this circuit that need to be closed: (1) score motor switch 1C, (2) the "Multiplier Control Unit" wiper board, (3) and the drop target switch.
The green path shows the D relay holding itself after the initial energization. Here are its dependencies: (1) its own lock-in switch, and (2) score motor 1C.
I would have a look at the wiper board on the "Multiplier Control Unit". You might be missing the braid wire that bridges the two fingers for the 24v circuit.
Incidentally, where is the D relay? Is it mounted on the bottom of the playfield or is it on the main board where the score motor is?
Sky Jump D Relay