(Topic ID: 287697)

Gottlieb schematic interpretations

By JJackJ

3 years ago



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  • 9 posts
  • 8 Pinsiders participating
  • Latest reply 2 years ago by HowardR
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#1 3 years ago

I have two basic questions regarding the schematic for the Gottlieb Jumping Jack machine. What “state” does the schematic correspond to, and What is the role of the “self-kill” switches that seem to kill their relays as soon as they activate.

1 - A common theory is that the schematic corresponds to when the first ball of the game has been kicked into the chute, as opposed to when all relays are deactivated. In the schematic detail shown, the R (Hold) relay has one NC switch and one make/break switch. The Hold relay (not shown) activates with the Start button and self-latches until a power break, so the R relay would presumably be activated when the ball is in the chute. But if the NC R switch was closed during play, the N & M switches would be moot. Similarly, if the R make/break switch was in the state depicted during play, the M switch would be kept from advancing the AX match number every time 100 pts are scored. These cases seem to refute the claim that the state is with ball 1 in the chute and support the schematic portraying the power off condition. Is this interpretation correct?

2 - The ZB (First Ball) NC switch (red), along with either the previously mentioned NC R switch or the NC H make/break switch seem to provide a return path to activate ZB as soon as power is turned on. However, the ZB switch would then open and immediately deactivate the ZB relay, making it a momentary contact relay. (Also note that if the R switch was depicting the “ball 1 in the chute”, activated state, the ZB relay would then oscillate, turning back on as soon as it killed itself.) Is this right?

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#2 3 years ago

Hey JJackJ Welcome to pinside!!

Most EM schematics are drawn with the game completely reset and then unplugged.

#3 3 years ago

The ZB relay is in the Control Bank, or a bank of trip relays (hence the 'B' suffix). These relays are not momentary like magnet relays but remain tripped until they are mechanically reset, like a circuit breaker. The normally closed ZB switch leading into the ZB relay coil opens to cut power once the relay has tripped to keep any more current from running through it.

/Mark

#4 3 years ago
Quoted from HowardR:

Hey jjackj Welcome to pinside!!
Most EM schematics are drawn with the game completely reset and then unplugged.

Yes I have Gtb schems that state that, game reset with player 1's first ball ready to shoot and then game unplugged. I never actually noticed that before, thought it was ready to shoot but game still on.

#5 3 years ago

To expand a little on what's going on here: if there is a power loss at **any** point in time, you want the game to (1) come back in game-over state when power is restored, and the (2) be able to reset when a coin is inserted or the credit button is pressed. If any of ZB, XB, or QB need to be in "tripped" state for the reset to activate, then you need something like that R switch to ensure that they trip when power is restored.

From my operating days back in the 1970s, I can tell you that Gottlieb Mini-Cycle lacks that NC switch on R to trip ZB, and it is thus possible to cut power to a Mini-Cycle at a point in time where the game will be a complete zombie when power comes back. The cure is for the operator to make a service call and trip ZB by hand, then reset the game. What a pain!
.................David Marston

9 months later
#6 2 years ago

Good afternoon. Just picked up one of these for a project and dont see where i can get the wiring diagram any advice? Thanks

#7 2 years ago

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