(Topic ID: 247910)

Gottlieb Neptune - Ball count unit problems

By the96stang

4 years ago



Topic Stats

  • 3 posts
  • 3 Pinsiders participating
  • Latest reply 4 years ago by jrpinball
  • No one calls this topic a favorite

You

Linked Games

You're currently viewing posts by Pinsider the96stang.
Click here to go back to viewing the entire thread.

#1 4 years ago

I have a gottlieb Neptune that's making me pull my hair out. When I got it home it played fine, but now it won't start a game. Here's what I know.

The game was set on "free play " by removing the start button and making it so that by pushing the coin reject it simulates dropping a quarter in.

Upon dropping a quarter everything resets the ball count unit coil pulses over and over and it never kicks out a ball. As soon as the hold relay on ax is tripped all pulsing stops.

I have the schematics, but I'm definitely not the strongest at reading electro mechanical schematics.

You're currently viewing posts by Pinsider the96stang.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/gottlieb-neptune-ball-count-unit-problems?tu=the96stang and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.