Verify better that player 1 score reel coil is actually working. When you manually advance it to non-zero when game is off, and then start a game, does it reset to zero too? Verify whether pl 1 10 pt score reel is locking up too, or ONLY the chime and 10 pt relay. Or pop coil(s) or relay(s) too.
What happens if you start a two player game and let first ball drain to go to player 2? Same exact locking up except pl 2 10 pt reel etc. lock on instead?
If you cannot find a stuck switch on top of the playfield - - with your bumpers all hooked up with your workaround, does each one fire and release when activated? If you still had a dead one it's possible its score switch happens to be stuck closed causing the lockup right off the bat, which wouldn't release because the pop solenoid plunger doesn't pull in and open the switch there to release the pop and 10 pf relays. Steered me there since the whole thing started with that fried pop coil from previous owner.
>>when i hit a 100 pt pop bumper you here the bell and relay pulls and won't let out causing it to loudly hum>>
Hmm 100 points too or is that a typo? Does that pop bumper fire and release, or does it stay on, or not fire... and the 100 pt relay is stuck as well?
On the suggestion of manually pulling in pl 1 10 point reel solenoid, you merely want to make sure the normally closed switch near the solenoid is opening. Don't know if you are activating it with game off, or when you are in the 'stuck' condition.