(Topic ID: 286877)

Gottlieb Monte Carlo Club - both High and Low rollers welcome.

By Robotworkshop

3 years ago


Topic Heartbeat

Topic Stats

  • 173 posts
  • 24 Pinsiders participating
  • Latest reply 5 months ago by Darkwing
  • Topic is favorited by 10 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

IMG_3962 (resized).jpeg
85a912888bf3260dad0e0048749b5a0fe2cf3fab (resized).jpg
20220310_173340 (resized).jpg
20220310_173335 (resized).jpg
20220301_135800 (resized).jpg
20220301_135818 (resized).jpg
E0D84557-4E70-4942-80AD-E12A45095B71 (resized).png
02E5C4B5-0144-4D34-AEF5-C78A5684C814 (resized).jpeg
B0606EDB-4C3C-43CB-9EDA-0311EED13D49 (resized).jpeg
F42B5F04-C29F-4F29-BB20-E1C1BED9BBEF (resized).jpeg
8120F687-9485-442E-899F-A27F54FE4812 (resized).jpeg
D3495345-F751-4824-B6E7-B2791A14A0A1 (resized).jpeg
20220103_194220 (resized).jpg
20211203_174020 (resized).jpg
20211203_174025 (resized).jpg
20211203_174030 (resized).jpg

You're currently viewing posts by Pinsider chuckwurt.
Click here to go back to viewing the entire thread.

#3 3 years ago

Checking in! I’ve had a Monte Carlo since this past summer. Great game. Not sure if it’s a keeper yet, but I like it a lot. I’ll probably have to disable the 10 million switch for tournaments, but No big deal.

#4 3 years ago

3 balls main playfield.

Smaller pinball for the roulette

The screws in the roulette window are all machine with t nuts on the other end.

#15 3 years ago

Is the 10 million point shot fixed in any of them? Haha. My only beef with the game.

#17 3 years ago

It’s worth 10 million points. Way too much for what the rest of the game gives away in terms of points. It should only be worth 1 million points.

#21 3 years ago
Quoted from Bax1:

I think you should leave it on for tournaments. Luck does come into play with pinball. it is excessive but if you play the game right that is kind of like a jackpot right?

Right. It’s just too valuable. Would it be fair if the jackpot on funhouse was 30 million instead of three million? Yeah, everyone has the same
Opportunity to get it, but it makes the entire game about one shot.

Also the 40 switch count carries player to player which is lame.

#22 3 years ago
Quoted from dhard:

That's the beauty of a Gottlieb quirky shit

Quirky is good. Dumb is not. Haha. Look at genesis. 99x multiplier Mac is possible. But it works.

Having one shot give you 10 million points when that score is literally impossible without making that shot is too unbalanced.

#26 3 years ago
Quoted from Bax1:

Wasn’t aware the switch count carries over. It’s a pretty quick timer on that shot though. Been playing it for over a year and have only hit it a couple times. Granted I’m a mediocre player so may be an advantage to better players.

My best is three in one game. Just shatz the inlanes back and forth and hit the ramp when lit.

4 weeks later
#33 3 years ago

1,000,000 is perfect imo. Basically getting 2-3 million outside of hitting the ramp is an incredible score.

I would say make the ramp 1,000,000 max.

#35 3 years ago

And I honestly wouldn’t change anything else about the game. It’s pretty well balanced with good rules outside of that one shot. Pretty great job by Gottlieb on this one.

#40 3 years ago

Just pick one that is a completely useless setting and replace it?

#50 3 years ago

It’s fun to see how many you can get in one game though and it’s easy to tell from the high scores. I haven’t gotten 3 yet, but I’ve gotten 2 multiple times.

#52 3 years ago
Quoted from bigboystyx02:

chuckwurt I just bought Monte Carlo last week and prior to purchasing I watched your video on YouTube. We really like the game so far. Wanted to ask what you used to slow down the wheel that you discussed in your video and where did you put it?

Put one of these on the wheel towards the center but in between two of the saucers so the ball will only hit it when the wheel stops spinning.

Clear Soft Close Drawer Cabinet Door Bumpers - 9.5mm x 3.8mm Sound Dampening Adhesive Transparent Rubber Pads Feet - Hemispherical Shape - 72 PCs https://www.amazon.com/dp/B06XCGM8JT/ref=cm_sw_r_cp_api_glt_fabc_MNCW3JGGR82ZPWW1Y5DV

#56 3 years ago

Standing at my game now. Here’s a pic of my speed bump.

02C27090-BD7B-4CF2-8C19-08CF87CDDF1D (resized).jpeg02C27090-BD7B-4CF2-8C19-08CF87CDDF1D (resized).jpeg
#60 3 years ago
Quoted from Friengineer:

What does that do?

The roulette takes a few seconds to finish instead of like a minute. Haha

#64 3 years ago
Quoted from Robotworkshop:

I was just over visiting my son and had to play a quick game of Monte Carlo. The roulette wheel didn't seem to take that long. Only possible issue I see with adding that rubber piece is that it may skew the odds a bit as far as what number it ultimately lands in.
I haven't played it a lot but the game grows on you and I think it plays very well.

Feel free to watch this. I don’t think it ever hit the same number twice during this stream.

https://www.twitch.tv/videos/940565534

Start at 4:44:00

1 week later
#79 3 years ago

I’m going to have a friend burn these for me soon. Is it safe to do so? I’m very confused by these recent posts and can’t tell. Haha

#81 3 years ago

I just don’t want to do it until it’s confirmed to be working is all.

#84 3 years ago
Quoted from Robotworkshop:

can one of you guys help me out? My Monte Carlo was missing the head bolts. I ordered a set from PBR along withe washers but it looks like the bolts they send are at least an 1" too long. IO'm not too concerned since I can use them on some other project but I still want to get the correct length.
If it isn't too much trouble can some one take a picture of the correct bolt and the length? It will also serve as a great reference on this thread for anyone else that may need them down the road.
Thanks in advance!

How long are yours? Just post that and we will know the game needs bolts that are an inch shorter than that. Get them from the hardware store.

#86 3 years ago
Quoted from Robotworkshop:

I don’t know if an inch shorter will still be too long. Once I find out what the correct length is I will pickup a couple at the hardware store. Would also like to see if the bolts were completely threaded or just partway. That is one of the reasons I had hoped to see a picture of the original ones.

I recommend fully threaded so you don’t really need to worry about length. Not sure if my head bolts or even original, but I’ll try and get a pic today.

#87 3 years ago

So if I had no reference I would just go all threaded and make sure it’s at least 6”. That way if it’s too long it doesn’t matter.

18632906-1BAF-4BCD-8E2A-40E776F6F616 (resized).jpeg18632906-1BAF-4BCD-8E2A-40E776F6F616 (resized).jpeg
1 month later
#96 2 years ago

I’m stock white everywhere. Warm white is my preference. I like the original translite too as weird as that may sound. Haha. I’d like to find a NOS one though. Mines badly yellowed.

I still haven’t been able to burn these new roms. Hopefully this weekend and I’ll report back.

#99 2 years ago

Lucky! Two of the three things I need. Haha. If you ever give up the search, I’d be interested in the topper and translite.

#101 2 years ago

Incandescent flashers always. Then 2smd frosted bulbs all over.

#104 2 years ago

EPROMs burned. Hopefully pop them in tomorrow morning.

#105 2 years ago

Roms seem to be working great!

Dip switch 8 to on for 1,000,000 at the ramp every 40 switches.

Off for random ramp lighting for 2,000,000.

Also, here are the mods I made to the sign and the instruction card. We only do mods in this house that look factory.

55BE045C-70C2-4615-BD3B-F4D19FAA7867 (resized).jpeg55BE045C-70C2-4615-BD3B-F4D19FAA7867 (resized).jpegBE7F5634-D1BE-42B1-886F-37A45D1E4F13 (resized).jpegBE7F5634-D1BE-42B1-886F-37A45D1E4F13 (resized).jpeg
6 months later
#143 2 years ago

The more you drop the flippers the easier the outside ramps will be to make. Do it until you have the desired power to those outside shots.

1 month later
#150 2 years ago
Quoted from pinballboy:

I just got a money Carlo and everything is working on it. Is there anything that I should do to the game to make it better??

Get the custom roms to make the ramp only worth 1 million.

Promoted items from the Pinside Marketplace
$ 15.00
Cabinet - Sound/Speakers
Gweem's Mods
Sound/Speakers
From: $ 1.25
Playfield - Other
Rocket City Pinball
Other
$ 83.00
Electronics
PinballReplacementParts
Electronics
$ 5.95
Playfield - Protection
The Pinball Scientist
Protection
Trade
Machine - For Trade
Las Vegas, NV
From: $ 2.99
Hey modders!
Your shop name here

You're currently viewing posts by Pinsider chuckwurt.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/gottlieb-monte-carlo-club-both-high-and-low-rollers-welcome?tu=chuckwurt and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.