Does it do the same for players 3 and 4
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The add player coil circuit is routed thru the 0 reel circuit at startup and is then picked up thru Z1 and Z2 switches after you score points. If its an all player problem the problem is likely elsewhere. The circuit also goes thru a switch on BX, switch must be closed. A switch in P must close when P is energized. U has a switch that is open to allow the unit not to advance when ball 1 is delivered. If U is not tripping or switch out of adjustment, when scoring starts the player advance circuit will remain open and unit will not advance.
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