High Hand has four banks of drop targets containing 4 targets each. Each target individually scores 100 points but when a bank is achieved the individual target value is increased to 1000 points for bonus value.
Bonus value is achieved by a centre kicker hole or alternatively (activated by pop bumper) either of two outside rollover lanes.
On my High Hand the centre kicker hole scores perfectly but I get mixed/varied results for the outside rollover lanes. I have related the schematic to all relevant switches/relays and the bonus score unit and cleaned/adjusted as necessary.
Has anyone with a High Hand experienced outlane bonus value issues pls?