Hi everyone,
I've been running through my Flipper Parade: new rubbers, cleaned and polished playfield, cleaned the switch stacks, rebuilt the steppers, really, you name it and I probably did it.
And Lo! much to my delight (and amazement) it worked perfectly. The rototarget rotated, the stepper stepped, balls were added, cannons fired, knockers knocked, and points were scored..
For a few weeks.
My girlfriend was playing the game, and as per usual was wringing it's neck, when the playfield lights flickered and died. "That's not much fun" says she, and sashays off to abuse the Galaxy instead..
I check the playfield fuse and the fuse is fine. After much removing of wing nuts and screws I lift the playfield, I jumped a few wires to see if the lights could be coaxed back to life but no. I then thought that maybe one of the tilt switches was at fault (I didn't clean those before did I), and hey presto, life was restored to the lights.
I restarted the game with the playfield up just to make sure all was well and it was at this point that all hell broke loose.
After resetting the ball count unit and score reels the add balls solenoid stuck on at 1 and made the most awful racket you've ever heard. I could see that the score motor was stuck so I turned it manually and it cycled though to to the 5th ball. I later learned that lifting the switch stack at position 2C would allow the score motor to cycle through the sequence.
This was already bad enough but then I found that even though the game had nominally reset none of the playfield solenoids could be made to work properly: the impulse was there, but was way too weak to make anything happen. This applied to the rototaget, the pop bumpers, the flippers, and to all the latch relays for the add a ball sequence, and most of the time when I tried to make something happen the knocker would go off. The only coils on the playfield the seemed completely unaffected were the ones that light the pop bumpers and the one that releases the ball in the trough.
On the other hand if I tried to work the add balls solenoid off the score reels (to win on points) it would work just fine.
My brain stated to evaporate.
After a (very) long time making absoulutely no sense of what was going on, checking switches that have aready been checked, cleaning Jones plugs that have already been cleaned and looking for bits of stray wire that aren't there, I pulled the plug on the knocker because I couldn't stand the sound of it going off any more (and to think that it's usually what you want to hear), and then went back to actuating things.
Nothing worked any more..
Zilch, Zippo, Nada de nada.
Every single thing that's actuated by a solenoid on the playfield was dead. Only the rollovers and scoring switches worked. The 5 and 50 point functions would work as long as I turned the score motor by hand because that's dead as well.
How can this possibly be?
On the other hand the playfield lights are just fine...
At this point my brain is emitting wisps of smoke and I'm fearing for my sanity.
I have absolutely no idea what is going on.
Can anybody help?