When specials are lit does not give a free game and no knocker sound just lights up and that's it the ax relay(Target special relay) pulls in when the special lights up any help would be appreciated .
Raff
When specials are lit does not give a free game and no knocker sound just lights up and that's it the ax relay(Target special relay) pulls in when the special lights up any help would be appreciated .
Raff
Quoted from currieddog:Check these two switches. They lead into the AX.
Quoted from Raff:are these two switches on the ax relay.
I think they must be on the target banks.
On my Hot Shot, only 1 special lamp lights at a time. It alternates between the left & right standup targets, controlled by a make/break switch on the A relay. It sounds like you might have an inadvertent make/make switch on the A relay instead?
If a special lamp is lighting, then the AX relay has definitely pulled in.
Do the standup targets score points?
In order to score a special replay, the circuit shown between rows 6 and 7 on the schematic should come into play. There is a long series circuit.
Thus, a motor switch (green-black wire) at position 1C needs to be conducting, along with closure of the (lit for special) standup target switch, along with one of the make/break switches (yellow wire) on the A relay (there are 5 m/b switches on the A relay), along with a NO switch (yellow & red wire) on the AX relay, along with the 15th position switch on the credit unit itself. The game will not score a special if you already have 15 games on the credit unit.
Let us know if all those switches check out.
Lee
Hi Runbikeskilee the special does light up and it does alternate between both sides, and every target that drops does score points and the ax relay does pull in once 1-8 or 8-15 targets have been dropped,and there is not 15 credits on the score wheel.
But do the standup targets score points? I suggest starting to inspect and clean the switches mentioned above.
OR, use Howard's jumper cable method to isolate which one (or more) of the switches are not conducting.
Lee
Quoted from Runbikeskilee:But do the standup targets score points
Quoted from Runbikeskilee:I suggest starting to inspect and clean the switches mentioned above.
Quoted from Raff:Checked switches and cleaned at 1C,AX,A relay still no go.
Did you find and check the switches in post #2 + 3?
Quoted from currieddog:Did you find and check the switches in post #2 + 3?
Raff
Can you see the EX relay pulling in?
The EX should have two NO switches. One of those switches, when closed, will deliver power to the credit unit (Gottlieb may call it the Add Replay Unit) solenoid. If the EX relay energizes, but you still get no replay, try jumpering the switches closed with an alligator clip and test again.
Lastly, it is less likely, but possible, that a Jones plug has a wire broken off or a plug not seated.
If the Add Replay Unit relay (EX) relay doesn't activate when this happens, Inspect and diagnose this circuit with Alligator clip jumper wires
http://www.planetimming.com/Pinball/troubleshooting/EM%20Troubleshooting.pdf
http://www.pinrepair.com/em/index3.htm#features
Quoted from Runbikeskilee:Can you see the EX relay pulling in?
Quoted from HowardR:Inspect and diagnose this circuit with Alligator clip jumper wires
Raff, If the EX relay is never pulling in, then either:
1) one of the switches in the circuit that I mentioned in post #6 and that Howard redlined in post #15 is still not conducting so that EX coil never gets power, or
2) the EX relay coil itself is not functional.
One way to test for #2 is to jump power to the terminals of the EX coil using either a 9V battery (enough voltage to make it move weakly) or just to jump power from the terminals of the coin door lockout coil which is always hot while the game is powered on. If EX still never pulls in, you may have a bad winding (broken wire or open circuit) in the relay coil.
WRT #1 above, the bane of the EM game is the switch that "looks" to be making solid conduct, but still does not conduct current for some reason. Howard can probably explain better than I can, but the basic idea is to sequentially short circuit each possible switch in the redlined circuit of post #15 using the jumper cables, until you isolate which switch (or switches) in the circuit are not functioning to conduct current through to the EX relay coil.
Lee
Problem fixed specisls are working again. I cleaned and gapped the switches at AX.,A, EX cleaned and tightened the switch at motor 1C
But i think the priblem was at the credit unit swith 15 i noticed that i could only get 7 games on the credit wheel i noticed the screw that opens the 15th switch was in the wrong position so i put it back in the right position cleaned the switch and adjusted the gap and specials was back on again thanks to all for helping me.
Raff.
Good job in staying persistent.
Hitting the special target is hard enough, without getting "cheated" out of a replay. LOL.
The credit unit probably was designed to allow the operator to limit the # replays to 7 or 15. I've also seen machines before where that credit unit switch was so dirty that it did not conduct electricity anyway.
If the 15th switch on the credit wheel wasnt working would it still award free games on score and match numbers.
Raff
You have a point. Most games will not award a credit or fire the knocker if that switch is open or non-conducting. You did say that the machine awarded replays from score. Likely was one of the other switches that you cleaned & adjusted.
You did say that the machine awarded replays from score.</blockquote Yea it did award replays from score and matching number so that 15th switch would be ruled out.
The original poster stated the game awarded replays and probably didn't notice the limit switch opened at "7," It happens.
Quoted from Boatcat:The original poster stated the game awarded replays and probably didn't notice the limit switch opened at "7," It happens.
The limit switch was open at 7 games because the screw that opens the switch was in the wrong position .
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/gottlieb-big-shot-specials-no-free-game and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.