(Topic ID: 262253)

Gottlieb 1976 Buccaneer Start Relay not activating

By etolisano

4 years ago


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  • 52 posts
  • 7 Pinsiders participating
  • Latest reply 4 years ago by etolisano
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    #1 4 years ago

    I have a Gottlieb Buccaneer that will not power up without manually activating start relay.

    #3 4 years ago

    Yes.

    #6 4 years ago

    Found a switch on credit unit relay and game and start relay now kicks in. Credit is removed from credit unit, playfield lights up, tilt hold relay stays activated, sequence bank is reset, ball does not kick out...

    #8 4 years ago

    Howard,
    Thanks!
    Bad description. It’s maybe called the Add “Replay Unit”.
    Also, with scores on score reels all reset accept 100 score reel.
    ‘O’ relay doesn’t activate on startup.

    #10 4 years ago

    There may be a bad contact on 'O' relay, set of contacts are arcing and pushed in manually the ball kicker activates.

    #12 4 years ago

    Alberto, I take it you're from Peru!

    I have tried it both ways, with score reels all at 0 and with scores on all reels. Does not matter, only difference is when there is a score on 100's reel, that one does not reset. I suspect that the coil on 100's reel is not good. Found a wire off of one contact blade and re-soldering it made no difference.
    'O' relay is not kicking in on startup.

    #14 4 years ago

    When you say ‘hot wire’ please give me a little more info! I don’t want to get fried...

    #15 4 years ago

    I had the game working for a moment..,then it went back to not activating the O relay at startup. I’m overlooking something? It has to be a normally closed switch on motor 1c, motor 2b, S, D, E or G...not the ball return switch.

    #17 4 years ago

    Alberto,

    Will do. I know I'm close to finding this issue.
    Sometimes hard to see whether those contacts are actually making and getting the wire colors right.

    Ed T

    #18 4 years ago

    In order to check coil resistance, put your DMM on its lowest resistance setting. Then put the DMM's red and black leads on each coil's lugs. The coils can usually be checked right in the game without having to disconnect any wires. A resistance of 2 ohms or greater should be seen. Anything less than 2 ohms, and the coil is bad! Replace the coil with a new one.

    Do you agree with this statement about coils? If so, it seems I have quite a few coils that measure less than 2 ohms...
    How do you check whether a coil is performing correctly?
    Thanks

    #20 4 years ago

    Whoever is reading this post; Alberto or Howard, this is where I am at:

    -Turn game on (No lights)
    -Hit coin switch, 2 games put on credit unit,
    -Push start, playfield lights only come on (no lights in head), score reels reset
    -Hundreds will only reset when it is in the '9' position on reel, all other numbers 0-8 and reel does not move.
    -Ball is sent to shooter and game plays. All functions on playfield seem normal. Specials light up, scores as indicated, balls count to 5 (I've even matched several times).
    -Goes to Game Over.

    Any ideas on what's going on?

    Thanks,
    Ed T

    #21 4 years ago

    Arrrrgggg... after all that progress the FS Relay and score motor keep running when games is powered up.

    #23 4 years ago

    Hey, thanks for your input. I’ve been to the point where the ball comes out and playfield is lt up and functioning. My problem now is frustrating. After getting to that point now my score motor is running along with the FS relay and it won’t stop?
    I’ve been finding switches out of adjustment or dirty and it fixes the problem only for something else to go wrong.
    I have cleaned the Jones plugs but maybe not as thorough as needed.
    How did you clean yours?

    #25 4 years ago

    Thanks for the tips. I was wondering how to better clean the ‘female’ end of the Jones!
    Where did you get the bottle brush?

    #26 4 years ago

    Duh...Amazon!

    #27 4 years ago

    This is where I'm at with Buccaneer:
    -turn on game, no lights

    #28 4 years ago

    -coin switch gives 2 credits
    -press start, playfield lights come on, ball is kicked out to shooter.
    -all rollovers score 5000 on initial hit, supposed to score 500 after light is out but does not score 500.
    -game plays and counts 5 balls, then game over.
    -pop bumpers are not scoring.
    -slingshots work.
    -all playfield contacts score.
    -all score reels count and ninth position scores properly to next higher score reel.
    -on game reset, 100's reel will only reset to '0' when it is in ninth position.
    -no lights in backbox.

    Cleaned all Jones Plugs with 180 grit sandpaper on male and alcohol with bottle brush on female.
    Tightened all switch stacks.
    Did not clean every contact switch in game yet.
    Probably will soon clean all switch contacts on sequence bank as those control all the rollover switches.

    I'm getting closer to having a game that works!

    Thanks for your assistance.

    Ed T

    #30 4 years ago

    Thanks!
    I already checked all fuses. I'll look at schematic to see if I missed anything.
    Starting to think I may have some cold solder joints in places. I've cleaned and adjusted all switches in circuit with ball return relay 'O' and it works for several simulated games, then stops working.
    Also, I have not figured out why the 100's reel only resets when it is in the 9th position?
    Your playfield looks good!
    Just stripped mine down tonight. Was pretty dirty, using Mr. Clean eraser and alcohol. Works good and does not take off paint if you're careful!

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    #31 4 years ago

    So, I need to share this.

    Upon re-checking fuses for light box and playfield lights found that the 2 fuses were flipped; in other words the 7.5 amp was where the 10 amp was supposed to be... both fuses were good so I turned the game off and put the fuses where they were supposed to be thinking I would now have backbox lights...now I have no lights.

    Put them back the way they were originally ( which was incorrect according to schematics) and I have playfield lights again.

    Fuses are still all good. So I thought maybe I had bad solder joints at fuse holder that controls light box. Resoldered and turned on game with switch, no lights at all!

    I have good 110v coming into game and no power to game!

    Could it be the switch underneath playfield is fried?

    I’m about to check...

    #32 4 years ago

    So with game unplugged I put my meter on red and black leads of cabinet switch and checked it when button was apparently in off position and no continuity...

    Hit switch to on position and I have continuity...

    Plugged game back in and hit credit button, playfield lights come on.

    Re-checked all fuses and amps, all are good and correct per schematic and labels next to fuse holders.

    Still have no backbox lights!

    Wtf???

    #34 4 years ago

    Hey Jason,

    I simply checked the fuses with my ohm meter.

    Is it possible for a fuse to check good on meter and not be good?

    I’m starting to think there must be a broken ground on one of the lamp sockets in back box.

    #35 4 years ago

    Also Jason when you turn on your Shop Ahoy with under cabinet switch do the lights come on?

    On my Buccaneer they do not come on until start button is pushed. Playfield Lights do not even come on when game is coined up.

    #37 4 years ago

    I will check when I get home but that is possibly the source of backbox light issues.
    One can only hope... what would the absence of 6v mean?
    Yes, out of holder.

    #40 4 years ago

    Nor am I! I appreciate your input; this is how we get our expertise...

    #41 4 years ago

    No 6 volts at door lights!

    #42 4 years ago

    I have continuity from the wires on door lights to the corresponding wires on male side of Jones plug.
    Cleaned the male and female again and I don’t think it’s there.
    In process of cleaning fuse holder.
    Have some voltage coming into wires at 7.5 amp fuse holder but it doesn’t get to barely 5 volts on my meter...

    #44 4 years ago

    I’ve got it working!!!
    It was the fuse holder; cleaned it down to bare metal and I’ve got contact!
    Thanks’

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    #46 4 years ago

    In the process of shining it up...

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    #47 4 years ago

    Front door lights, check!
    Last known issue is why doesn’t the hundreds reel reset on startup?
    It resets only when ‘9’ is showing!?!
    This should be easier with all those other issues behind...

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    #50 4 years ago

    Thanks!
    Stay tuned...
    Ed T

    #51 4 years ago

    Thank you everyone that helped me get my Buccaneer up and running!

    Last known issue was my 100’s relay only resetting to 0 in the 9th position.

    Solved: bottom set of switches on 3 stack was closed rather than open in 1-8 position!

    Resets like a champ!!!

    Cannot wait to get it all clean and rubberized and play a legit game.

    THANK YOU
    Ed T

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    #52 4 years ago
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