(Topic ID: 209520)

GOTG Sound Replacement Mod

By cleland

6 years ago


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13 key posts have been marked in this topic, showing the first 10 items.

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Post #1 How to step Posted by cleland (6 years ago)

Post #99 Song list Posted by deeplennon1 (6 years ago)

Post #102 V2 for 0.87 Posted by cleland (6 years ago)

Post #216 0.95 links Posted by cleland (5 years ago)

Post #258 V1.01 Pro Link Posted by cleland (5 years ago)

Post #387 Summary of all the steps in one handy post. Posted by midhandicapper (5 years ago)

Post #506 Version 1.06 Posted by cleland (5 years ago)

Post #772 Version 1.06 update Posted by cleland (3 years ago)

Post #785 SD Card instructions Posted by imagamejunky (3 years ago)


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#677 4 years ago

SO I have an interesting situation. LOVE The Cleland mod .. but it seems to have a bug that impacts my Orb drop target. I can hit thing thing head on 10 times but it only registers maybe 2-3 times. When I switch back to the Stern code, it seems to work totally fine. I've read many posts about a bug with the Orb drop target. Am I losing my mind? Is this only an issue with the Cleland mod? Is that even possible?

My machine is brand new (3 days) so i can go back to the dealer to try to fix it, but since it seems to work with the original code I think I may be stuck with the Stern code and lose all the great music.

#679 4 years ago

OK - that answers one of my questions. This is my first machine so I'm learning how these mods work ...

so when you bent the target, was this in the back under the orb or did you bend the popup? I seem to have issues with both -- target not giving credit for the hit and the popup get stuck as well. Popup hasn't gotten stuck once with the stern code but seems to stick about 40% of the time on the Cleland. I must be losing my mind. So -- which do I bend a bit?

#680 4 years ago

OK -- I'm convinced I've not lost my mind. Took the glass off and manually threw balls at targets -- it almost never registers with the Cleland code. as a total newbie here, I am thinking maybe I've done something wrong with the update. The Stern instructions mention running a "full update" with the new SD disk. I never got this option when I stuck the Cleland code in ... could this be my issue? It sure feels like a code difference ...

#685 4 years ago

Thanks all -- I"ll try a new SD card tonight. Wish I could attach a video showing the Orb issue I'm having, but it NEVER happens on 1.06 of Stern. They are both "1.06" but i suppose it's possible there are newer/older version. Will post what I learned.

Also curious. As a 100% newbie here, are there any youtube videos you'd suggest on learning how to maintain one of these things. I'm admittedly a bit afraid to tinker too much with a $6000 machine. But there are definitely some things I'd like to adjust. E.g. after initial launch, the ball almost always holds up on the top of the playfield for a few seconds. Also, tilt is VERY touchy. would love to learn how to adjust these things. hell, I'd pay for a course somewhere ....

#688 4 years ago

Thanks for the thought .. I did confirm I pulled the correct PRO version. So this is killing me it is so weird. I downloaded the Cleland mod to a different SD card last night. Now the target gives me credit for hitting it, but the drop target never comes up. BUT I'm not getting Orb Multiball credit. Only credit for hitting a marked target. This is an improvement -- I was getting really frustrated not advancing through levels properly. Also strange, the purple circle light under the orb is no longer lighting.

Last ditch effort - before bed last night I changed from "quick" to "full" to see if that makes a difference. Took so long I was too tired to play when it was done, so I'll try it tonight after work.

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