Great feedback @ mummite!
I was thinking about GoTG today and one of the shortcomings for me right now is this oversimplification:
1. all of the excitement and points can be had by hitting the easiest shot in the game 6 times (for Groot multiball) - that gets you big points and exciting flashing lights.
2. to complete a mode, you have to hit 10ish significantly more difficult (and timed) shots - that gets you almost nothing in comparison.
But the good thing about that is that it can all be fixed with code!
I feel a sense of accomplishment when I complete a mode even if there aren't many points or fun theme related things happening to immerse me more into the game/theme. When you pure one of the lit shots in a mode - it feels good! So now we just need to make the game come to life more during the modes and when you complete a mode (call outs, light shows, points, etc.) to immerse you into the game more and balance things out.
This was my first new pin purchase...I've been waiting to pull the trigger on my first new game for awhile now and will admit that I pulled it prematurely in hopes that they're able to make the code outstanding (I'm not complaining that I bought the game and it isn't done...I knew that ahead of time ). I hope Stern continues to invest in this game because I feel like it has the potential to be great. For me, Metallica is my favorite Stern machine, but my brother-in-law owns one so I want something different...while some say this is the same layout, it doesn't play anything like it (and that's OK with me).