Quoted from djoverpour:
Does the timer still run before you plunge a ball?
I'll be interested to check this out later, as that was on my 'fix' list
The thing i want more than anything is a progress report on shots made per movie mode when selecting the next so you can determine how far along you are.
Plus i'd like the amount of shots required on the modes dialled down a bit, especially for level 1. Reminds me of transformers where it was rock hard to get deep into the game!
Glad to see these 2 addressed though
- fixed a problem where mode select was still active after the player plunged the ball and inadvertently switched the selected mission
- added mode start display effects for all movie modes, i.e. Sanctuary, Sanctuary 2.
- updated the display effect that appears while pressing both flipper buttons in the attract mode to show the score(s) of the last game played.
No more dmd emulation!!