(Topic ID: 58137)

Got to play WOZ....

By Bryan_Kelly

10 years ago


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  • 129 posts
  • 42 Pinsiders participating
  • Latest reply 10 years ago by Hitch9
  • Topic is favorited by 4 Pinsiders

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There are 129 posts in this topic. You are on page 2 of 3.
#51 10 years ago

One thing we might be able to agree on, this game has created a level of buzz that any new manufacturer would envy for the release of their first product. I have an ECLE on order but am near the end of the line, hoping for a Christmas delivery.

#52 10 years ago
Quoted from teekee:

Not really... I think this is different because it has that WOW factor that the average pinball machine doesn't have today. The WOW factor is driving WoZ right now... what will happen when that dies off?

I think I'm going to have to side with Teekee on this one. Gasp! I have over 50 plays in on a production WOZ and for me it's the exact type of game that I love. I think when the software is done it will be the deepest game ever made. Tons of modes, mini-games, unique layout and mini-playfields, and difficult and seemingly impossible mini-wizard and wizard modes. It's like a super high end top quality TSPP. But the thing with games like TSPP or even TZ is that a lot of people don't like them. The rules are confusing, there isn't a ton of flow, and there are many different strategies and approaches to playing it, and if you're a shitty player you're not going to see 75% of what the code has to offer and it will seem boring to you after a while. Playing a game like TSPP or WOZ is like playing chess whereas a lot of people would rather play checkers and play a game where you don't have to think so hard while playing it and simply hit targets, ramps, or bash toys over and over to start things. For these types of people that ordered the game I think they will get tired of it once the "wow" factor wears off because it is not the type of game they prefer and they will likely sell it fairly quickly. For others I think they will love it hence the "love it or hate it" nature of the game.

#53 10 years ago

Brian, I played the game Friday night and to me the LEDs were blinding but the PF was dark at the same time. This particular came didn't have the anti-glare glass but it shouldn't make that much difference. I did find the game fun to play but I in no way figured out any of the rules other than the bare basics.

#54 10 years ago

so what are you saying Treveism? Teekee doesn't like to think?

#55 10 years ago
Quoted from wcbrandes:

so what are you saying Treveism? Teekee doesn't like to think?

naw, its just that I make so much sense all the time that it takes a while for some to finally catch on...

#56 10 years ago
Quoted from Fulltilt:

The Bryan Kelly seal of approval, YES!
Now will you please get to work and make us some Ruby Red Pinfooties... These standard wood things are just not getting it.
- Don

That's odd, our WOZ is sitting next to an AFM too!

#57 10 years ago

I think what we were all waiting to hear from Bryan was, did Jack "F.. it up?" or not?

#58 10 years ago
Quoted from PanzerFreak:

If the game is fun it will always be popular. The "wow" factor of WOZ may never wear off as what other pin has an LCD, another on the playfield, 5 magnets, two mini playfields, multiple complex toys, a 7 speaker 2.1 stereo audio package, included topper, clear coated screen printed cabinet and code done by Keith and Ted? This game is golden. As you can tell I'm really excited for my game to arrive, haha.

Your first sentence is the key though. The "wow" factor *will* wear off if the gameplay isn't there.

#59 10 years ago

Careful when you say ALL, Tony.

Quoted from teekee:

naw, its just that I make so much sense all the time that it takes a while for some to finally catch on...

#60 10 years ago
Quoted from Bryan_Kelly:

Careful when you say ALL, Tony.

Oh, you caught that eh? Okay how about 'most all'? I guess there has been a rare occasion when...

#61 10 years ago

So the homeless guy walks in, mumbles some disparaging remarks about WoZ, and next thing you know, Bryan is "watching" him jump in front of a semi?

j/k

#62 10 years ago

The quality and the tech inside is just amazing. Got a chance to look at the menus over the weekend. WOWOWOWOW!

#63 10 years ago

Honestly, Joe, there are things Jack f'ed up and things he didn't. The game itself is not a f up in the least. It's the process to get the game done that's a mess. But it's a learning process and when all is said and done, I have a feeling The Hobbit will seem like a piece of cake to JJP.

Quoted from JoeJet:

I think what we were all waiting to hear from Bryan was, did Jack "F.. it up?" or not?

#64 10 years ago

LOL You should have seen this. Brian and I are laughing or asses off. We see this guy go down in front of the semi. He gets up, brushes himself off and proceeds to walk away. Truck driver gets out and follows him to see if he's OK. Homeless guy wants nothing to do with him. The whole time this guys jacket is under the front tire of the semi.

By the time we park and go out front to see what happened, there's a block long line of cars behind the semi as he's trying to back up to get the guys jacket. Homeless guy puts it on and just walks away.

Ten minutes later he's in Morts taking a dump in one of the shitters. For the next two hours, with WOZ sitting right next to the shitter door, we had to hold our breaths when we played.

Quoted from Wolfmarsh:

So the homeless guy walks in, mumbles some disparaging remarks about WoZ, and next thing you know, Bryan is "watching" him jump in front of a semi?
j/k

#65 10 years ago

Reminds me of when Brian and I got to tour the shop where the playfields and cabinets are made. Most people look at the outside. I'm more interested in looking at the inside seeing how it was done. I wondered how the hell someone is going to assemble a cabinet when all the pieces have artwork on them and have been cleared. What the shop guy came up with is so simple yet brilliant at the same time.

And after visiting with him for a number of hours, it was obvious Jack picked the right guy because his attention to detail was obvious in everything he showed us.

Quoted from AkumaZeto:

The quality and the tech inside is just amazing. Got a chance to look at the menus over the weekend. WOWOWOWOW!

#66 10 years ago
Quoted from Bryan_Kelly:

Honestly, Joe, there are things Jack f'ed up and things he didn't. The game itself is not a f up in the least. It's the process to get the game done that's a mess. But it's a learning process and when all is said and done, I have a feeling The Hobbit will seem like a piece of cake to JJP.

Thanks. Thats how I feel as well. My only "beef" with all this is the timing and the claims of shipping a year ago and the repeated delays. At some point he stopped appearing genuine to me. I understand things happen, subcontractors suck, this is a new company etc but how can he have ever thought games would ship a year ago (that PGJ interview) when the software is just now starting to come together?

I never liked the theme, the layout was like a game I hated (TSPP) and yet I still ponied up because I bought in to all the things he wanted to do and how his game would not get released like a Stern game. Top it off, the fact that the game "ships" with the same problems Stern has in releasing a new game, probably much worse so after all the talk that it would not happen that way.

Ok - so thats all in the past now, and hopefully games start shipping and we move on. I will still buy the next game(s) (but not pre-pay) if they are fun and wish JJP the best.

#67 10 years ago
Quoted from Fulltilt:

The Bryan Kelly seal of approval, YES!
Now will you please get to work and make us some Ruby Red Pinfooties... These standard wood things are just not getting it.
- Don

That's odd, our WOZ is sitting next to an AFM too!

Quoted from PanzerFreak:After the "wow" factor wears off I personally believe the game will stand with the likes of MM, Attack from Mars, The Addams Family and LOTR. The game just has so much going for it. I own TZ and even WOZ seems to have more toys then that game and stands out more. With Ted and Keith working on the code I just don't see this game getting old or there not being enough to do. 1.14 is already showing signs of a deep ruleset and the code isnt even finished.

Have you been able to figure out the best set to collect on HOADC yet? I thought the multicolor horse was like a Joker in cards, but I've received some fairly low points for a set of all red plus a multicolor. Seems like one of each color is a better hand to cash in?

#68 10 years ago

Talk about hitting the nail on the head, Joe. I feel the same way.

Quoted from JoeJet:

Thanks. Thats how I feel as well. My only "beef" with all this is the timing and the claims of shipping a year ago and the repeated delays. At some point he stopped appearing genuine to me. I understand things happen, subcontractors suck, this is a new company etc but how can he have ever thought games would ship a "next month" a year ago when the software is just now starting to come together?
I never liked the theme, the layout was like a game I hated (TSPP) and yet I still ponied up because I bought in to all the things he wanted to do and how his game would not get released like a Stern game. Top it off, the fact that the game "ships" with the same problems Stern has in releasing a new game, probably much worse so after all the talk that it would not happen that way.
Ok - so thats all in the past now, and hopefully games start shipping and we move on. I will still buy the next game(s) (but not pre-pay) if they are fun and wish JJP the best.

#69 10 years ago
Quoted from Fulltilt:

The Bryan Kelly seal of approval, YES!
Now will you please get to work and make us some Ruby Red Pinfooties... These standard wood things are just not getting it.
- Don

That's odd, our WOZ is sitting next to an AFM too!

Quoted from PanzerFreak:After the "wow" factor wears off I personally believe the game will stand with the likes of MM, Attack from Mars, The Addams Family and LOTR. The game just has so much going for it. I own TZ and even WOZ seems to have more toys then that game and stands out more. With Ted and Keith working on the code I just don't see this game getting old or there not being enough to do. 1.14 is already showing signs of a deep ruleset and the code isnt even finished.

Have you been able to figure out the best set to collect on HOADC yet? I thought the multicolor horse was like a Joker in cards, but I've received some fairly low points for a set of all red plus a multicolor. Seems like one of each color is a better hand to cash in?

Quoted from lowepg:All those things MIGHT be true....
but don't you think it might be prudent to wait till you've actually GOT the game (and push the start button at least once) before you ensconce it as one of the best of all time?

I've *got* the game, tons of plays on it and I agree completely with his comments. What's in the code so far is quite fun and shows an attention to detail in design that's fairly lacking in a lot of pins these days.

Damn Fun Game.

#70 10 years ago
Quoted from GaryMartin:

That's odd, our WOZ is sitting next to an AFM too!

Have you been able to figure out the best set to collect on HOADC yet? I thought the multicolor horse was like a Joker in cards, but I've received some fairly low points for a set of all red plus a multicolor. Seems like one of each color is a better hand to cash in?

Think of it more like matching colors The sling at the top of the game near the oz lanes when hit changes the colors available on the playfield.

#71 10 years ago

If you saw Jack's post over the weekend in the google groups you understand the commitment that has been made and gained a lot more insight to the current status and excitement level....

We have now gone from it will never be shipped, hate the theme, etc...to now there is a possibility that the "wow factor" will wear off! Sure it will diminish some, like every pin ever produced, its not the end all be all for everybody....its just a great pin and "the worst one JJP will ever produce".....

It's also evident in the pre-sales numbers for Hobbit, nearly sold out of the 1500 SE models! Bottom line says it all..........

I'm excited for Star Trek and Zombieland especially too, but Woz will always be near and dear to my heart, because it got me back interested in pinball again, and I predict as Keith finishes the code, and "its not nearly done", to take full advantage of all of the capabilities, the "wow factor" will still be there for years to come....

It's an exciting time to be in the hobby of pinball!

#72 10 years ago
Quoted from Pinchroma:

Think of it more like matching colors The sling at the top of the game near the oz lanes when hit changes the colors available on the playfield.

Ahh, that silly sling hangs onto the ball forever sometimes! I've racked up 3 or 4 bonus multipliers while it's playing Pong with the ball.

#73 10 years ago

Brian, I played the game Friday night and to me the LEDs were blinding but the PF was dark at the same time. This particular came didn't have the anti-glare glass but it shouldn't make that much difference. I did find the game fun to play but I in no way figured out any of the rules other than the bare basics.

#74 10 years ago
Quoted from zr11990:

Brian, I played the game Friday night and to me the LEDs were blinding but the PF was dark at the same time. This particular came didn't have the anti-glare glass but it shouldn't make that much difference. I did find the game fun to play but I in no way figured out any of the rules other than the bare basics.

Yes, if WOZ is in a dark environment, it's hard to see. Add a bit of ambient light and it's not a problem. They're adding the ability to adjust the brightness of the inserts and the brightness of the GI to suit in a future software upgrade.

#75 10 years ago

Well, for me, the main"Wow factor" isn't spefically that the WoZ game is a winner... its that there may very well be another viable pinball manufacturer for us to choose from.

Im "Wow'd" by many of the game improvements as well (LCD, RGBs, sound, etc)... not so much for the theme (for me!), but it makes me even more interested in what he may do down the road with TH and beyond.

And even for those that never buy a JJP game, it can only have positive effects on what Stern cranks out in the future as well....

meh... more fun to post boobs...

#76 10 years ago
Quoted from teekee:

There's a lot of mixed reviews out there regarding WoZ believe me! Some will love it and some will hate it. Some already love it and some already hate it, new code will help it to some degree but some already believe code can't help it enough... What will happen after the 'WOW factor' wears off, that will be the question.

I think at some point in the future this game will have gained in value and be considered a classic. I haven't played it but based on theme and the lcd screen I think it will be highly regarded by future pinheads.

#77 10 years ago
Quoted from Anth:

I think at some point in the future this game will have gained in value and be considered a classic. I haven't played it but based on theme and the lcd screen I think it will be highly regarded by future pinheads.

Very possible but that will depend on A LOT! It could just as easily head for the realm of pin mediocrity and fade away like so many others.

As far as value... that's a tough one there. This isn't exactly what I would call an LE (limited edition) and since the standards are basically the same pin I'm just not sure how much the value will increase. That will also depend on a whole LOT!

#78 10 years ago
Quoted from RobT:

Your first sentence is the key though. The "wow" factor *will* wear off if the gameplay isn't there.

But isn't that with any pin? That's why we all have as many pins as we can.

#79 10 years ago
Quoted from teekee:

It could just as easily head for the realm of pin mediocrity and fade away like so many others.

No, it couldn't. Even if nothing else (doubtful), it will always be JJP's game-changing first pin.

#80 10 years ago
Quoted from TaylorVA:

Who hates it? I find it impossible to hate any pinball machine.

Popeye is the exception.
That pin should be on the board donor list.

#81 10 years ago
Quoted from TaylorVA:

But isn't that with any pin? That's why we all have as many pins as we can.

Of course it is that way with any pin!

In fact I specifically had my experience with my X-Men Magneto in mind when I said that. That pin made a superb first impression, great dots, excellent lighting, great artwork on cab and playfield, tons of really cool modes...but the gameplay wasn't there for me, didn't like the way it shot, so none of that other stuff mattered much in the end and I couldn't get rid of it soon enough.

So my point is that, yes, in fact, it *is* that way with any pin. Even the mighty WOZ!

#82 10 years ago
Quoted from cal50:

Popeye is the exception.That pin should be on the board donor list.

Dont tell Decat that... Popeye is his Fave pin

#83 10 years ago
Quoted from teekee:

Very possible but that will depend on A LOT! It could just as easily head for the realm of pin mediocrity and fade away like so many others.
As far as value... that's a tough one there. This isn't exactly what I would call an LE (limited edition) and since the standards are basically the same pin I'm just not sure how much the value will increase. That will also depend on a whole LOT!

LE ACDC' sell for much more then Premiums so the same thing may happen here. ACDC Premium and LE have the same features gameplay wise just as WOZ LE and standard do. WOZECLE does get you the beautiful powder coat parts, unique topper and a signed certificate as standard LE features. With the LE you also get Invisiglass and a shaker motor by default.

#84 10 years ago

What other games (besides XMEN) have deep rules that are not widely liked?
TSPP has deep rules and is widely liked despite select people not caring for it.

#85 10 years ago
Quoted from TaylorVA:

But isn't that with any pin? That's why we all have as many pins as we can.

But WoZ has a very different and much bigger 'wow factor' than what we were and are used to. WoZ has a much bigger expectation as well... so no, this isn't just like any other pin IMO.

#86 10 years ago
Quoted from DanQverymuch:

No, it couldn't. Even if nothing else (doubtful), it will always be JJP's game-changing first pin.

Yep. JJP has changed pinball forever with WoZ, and will almost certainly be appreciated for it.

#87 10 years ago
Quoted from DCFAN:

What other games (besides XMEN) have deep rules that are not widely liked?

WPT?

#88 10 years ago
Quoted from TaylorVA:

After playing it I really enjoy the mode but it is a lot of shots compared to the TOTO rescue and seems a bit unbalanced because of it.

I agree. This is why I have my game set so that you can only activate "There's No Place Like Home" once per game.

#89 10 years ago
Quoted from RobT:

Of course it is that way with any pin!
In fact I specifically had my experience with my X-Men Magneto in mind when I said that. That pin made a superb first impression, great dots, excellent lighting, great artwork on cab and playfield, tons of really cool modes...but the gameplay wasn't there for me, didn't like the way it shot, so none of that other stuff mattered much in the end and I couldn't get rid of it soon enough.
So my point is that, yes, in fact, it *is* that way with any pin. Even the mighty WOZ!

I get that. I think my expectations of WOZ have been kept relatively in check. I consider myself much more of a player the longer I am in the hobby so as long as the code loves up to Keith's other ruleset a I don't see the wow factor wearing off.

#90 10 years ago

I gather that game did not sell well because of the theme not translating to pinball well and thus not that many people actually had a chance to put many games on it.
There seems to be a handful of owners on Pinside that rave about the game.

#91 10 years ago
Quoted from gweempose:

I agree. This is why I have my game set so that you can only activate "There's No Place Like Home" once per game.

In the future, NPLH is going to award more than just giving the ball back, to make it worth all four stages. (though the first stage is the hardest by far)

#92 10 years ago
Quoted from DCFAN:

I gather that game did not sell well because of the theme not translating to pinball well and thus not that many people actually had a chance to put many games on it.
There seems to be a handful of owners on Pinside that rave about the game.

Fair enough, but your question was "deep rules and not WIDELY LIKED", I think WPT qualifies as not "widely" liked, though, like any game, it has its fans.

Ranked in the LOWER half of the top 200 games is pretty telling... (and behind some truly awful ones )

#93 10 years ago
Quoted from lowepg:

Well, for me, the main"Wow factor" isn't spefically that the WoZ game is a winner... its that there may very well be another viable pinball manufacturer for us to choose from.
Im "Wow'd" by many of the game improvements as well (LCD, RGBs, sound, etc)... not so much for the theme (for me!), but it makes me even more interested in what he may do down the road with TH and beyond.
And even for those that never buy a JJP game, it can only have positive effects on what Stern cranks out in the future as well....
meh... more fun to post boobs...

Well said, and succinctly at that!

-1
#94 10 years ago
Quoted from DanQverymuch:

No, it couldn't. Even if nothing else (doubtful), it will always be JJP's game-changing first pin.

Yep, same was said about Mr DeLorean. But I guess after the wow factor...

JJP has changed pinball no doubt and has built a high quality machine here. It will change the way we look at pinball and I hope JJP is around for the next 100 years and builds 2000 more pins! I wish nothing but the best for JJP!

My WoZ comments are not meant to bash JJP as some think. We just need to look at both sides here. WoZ may not live up to the hype, yes it could happen and that will be okay! That doesn't mean anything bad towards JJP or what's to come...

#95 10 years ago
Quoted from DCFAN:

There seems to be a handful of owners on Pinside that rave about the game.

I'm one of them, its a great playing pin! And the rules and integration thereof are fantastic, shot making is fun, but it should be, Keith, Lyman and Ritchie did this one........

#96 10 years ago
Quoted from RobT:

So my point is that, yes, in fact, it *is* that way with any pin. Even the mighty WOZ!

Huge expectations no doubt....

And with Xmen, sorry but the left side of the play field ruins that pin for me, just brutal.......

#97 10 years ago
Quoted from PanzerFreak:

LE ACDC' sell for much more then Premiums so the same thing may happen here. ACDC Premium and LE have the same features gameplay wise just as WOZ LE and standard do. WOZECLE does get you the beautiful powder coat parts, unique topper and a signed certificate as standard LE features. With the LE you also get Invisiglass and a shaker motor by default.

I really like the apron on the LE WOZ

#98 10 years ago
Quoted from Bryan_Kelly:

Ten minutes later he's in Morts taking a dump in one of the shitters. For the next two hours, with WOZ sitting right next to the shitter door, we had to hold our breaths when we played.

Haha, just re-living that pinball gathering feeling where someone invariably smells like ass.

#99 10 years ago
Quoted from Wolfmarsh:

Haha, just re-living that pinball gathering feeling where someone invariably smells like ass.

There were some smelly folks at Allentown. I don't understand the aversion to bathing.

#100 10 years ago
Quoted from GaryMartin:

In the future, NPLH is going to award more than just giving the ball back, to make it worth all four stages. (though the first stage is the hardest by far)

I was surprised to get a free game while I was in the NPLH mode, so I must have been scoring points as well as trying to get my ball back.

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