Quoted from ninjabones:They love that they can have their names on the board as house champion, and that they can reach to improve their own scores.
That is awesome!
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Quoted from ninjabones:They love that they can have their names on the board as house champion, and that they can reach to improve their own scores.
That is awesome!
Quoted from nerbflong:I can't stand the crows either. Bleh
If you are hearing too many crows then maybe your 10 point leaf switch just above the right outlane needs adjustment. That is the switch that makes that crow sound.
There are no new crow sounds in the last few code releases.
Quoted from chuckwurt:Haha. I think either way it would look good, but having armor to match the house would look best.
I think you should be able to get one of each if that is what you want.
Quoted from chuckwurt:Nice dude! Looks like those blades are good luck!
The software can detect if blades are installed and subtly increases the scoring.
Quoted from ectobar:So maybe cashing out your gold all of the time isn't the way to go?
Anyone have any insight?
Iron Bank cashes in your multipliers, not your gold. All your multipliers become 1X. You get points for them based on what your shot multipliers were all added together.
Gold is spent in Mystery. Once spent it is gone. But the game remembers all the gold you have collected, and that is the number used for bonus.
Quoted from chuckwurt:If you buy the ability I thought it only was able to be used once then back to your original selected ability. I never tested that though.
When you change your button ability it's for good until you change it to something else.
Quoted from Apollyon:I think this is based on the playfield multipliers that are running. Both upper and lower. They are multiplicative for the upper playfield (i.e. if you have 3X on the lower and 3X on the upper, you have 9X for shots on the upper playfield (with 3X for shots on the lower)). So the upper can be worth a lot more.
The way I see it, the upper playfield multipliers are like the shot multipliers on the lower playfield. Lower playfield shots can be up to 6X times the playfield multipliers for a maximum on the lower playfield of 30X.
Quoted from Jireteg:OK - Take the ball out of the shooter lane - and just put it aside
OK - On the Upper Playfield, trigger the right lane switch (that feeds the right flipper) with your finger
----- The Castle Loop arrow should flash about 5 times to signal the "Special Feature" is lit
Doesn´t flash, stats lit solid orange
OK - Trigger the Castle Loop switch with your finger
----- This should award you a Castle Advance towards Castle
Doen´t award castle avance, but awards me 2 x playfield multiplier (Upper playfield)
Please do this step by step and post your result
This tells me that maybe your upper right return lane switch is not working.
BTW - the solid orange means the loop will award an upper playfield multiplier.
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