Quoted from Edenecho:
Sooo fellow GoT'ers.... I see several of you guys putting up insane scores, at least very very much more than I seem to manage.
I havent even passd 1 Billion yet. When i see scores of 4++++ billion, I am really curious; What are you doing to achieve this? (except the obvious "dont drain" of course).
I have my GoT pro on tournament settings, ie no extra ball, quite steep. What strategy do you use, do you start one specific house, finish that mode and get a sword, ramp up the pf multiplier to 3x, start next mode, etc?
My favorite 2 houses to play are Stark + Tyrell.
Here's my typical strategy for tyrell and even all houses, but things can and do change and I also sometimes Change things up; but overall here's a typical strategy:
1. Get LOL lit.
2. Anytime lock is lit, I lock a ball. Except for lock 3. Tip: it's safer to rebound the Baratheon drops into the light lock targets than just straight up hitting the light lock targets.
3. With LOL lit, I try to get 4 house modes ready. So I pass anytime I make the center ramp. I typically go for Baratheon first, Greyjoy 2nd. Lannister comes on its own. Then I'll either light stark or start BWMB.
EDIT: if I do drain and use LOL, I'll stop going for baratheoon, get Greyjoy and start multiball with either lannister, tyrell, or Greyjoy. I've gotten really good at doing Greyjoy and stark in single ball play that I hardly use those during multiball.
4. Start BWMB + stack with 2 modes. Do your best to get one of those modes completed so you can collect a sword.
5. At the start of BWMB, I aim straight for the ram to get 2X going, then I focus on the multiball and modes.
6. Here's a biggy for big scores: practice how to keep an eye on your pf multiplier and learn the timing of when it ends, you have a 2 second grace period to hit the ram and restart it. So when you see the timer about to end you can prepare for it by gaining ball control.
7. After multiball, I'll decide whether I should go for some WICs, or start and quickly finish the mode(s) I had going in BWMB. All while keeping an eye on my pf muktiplier and refreshing it as needed.
8. If I'm going for a WHC + BFW super stack, then I'll continue to get 3 of the 4 WICs for that setup.
9. Otherwise, I'll work on my last 2 modes to light HOTK.
10. HOTK: start off by getting your pf multiplier going, then play out the multiball while refreshing the multipliers.
11. Decide if you want to bring 2 houses into BFW and go for the iron throne or go for the BFW + WHC super stack.
- In a typical 'good' game I'll get 2 BWMBs and 1 BFW multiball. So that's 3 separate times you can bring 2 modes into a multiball
- the game thrives on multipliers. If you're not getting combos, you're leaving points on the table. Learn to keep an eye on the combo arrows and hit them if they stack with another shot like a mode or multiball hit. Not only that but go for a combo especially if you're focused on getting good WIC values; instead of a straight shot to the left orbit, maybe go right ramp - center ramp - left orbit. Dragon kickback shot is very lucrative and bumps the combo multiplier for all shots, even the dragon. So while dangerouse, you can essentially hit the dragon to start a WIC, then hit the dragon to collect it with a combo multiplier.
Some of this might be a little too much but bottom line is keep hitting the combo arrows (especially in multiballs ) and keep refreshing your pf multiplier when time runs out.
edit: I should mention that I hardly ever go for the dragon WIC. But, ending a combo for modes or multiball shots into the dragon kick back can be very rewarding points wise. Knowing If you have mystery lit or eb lit is also helpful to end a mode into the dragon as it will hold the ball and become a safer shot.