To discuss any bugs you might find or express ideas on how to improve the game. I guess I will start!
I had my game in attract mode for a while and when I started a game, the Iron Throne insert was stuck on. I played one ball and then restarted (holding start) on ball 2. The insert was still stuck on. After a power cycle it seems ok now.
The upper right gate causes issues with the ball passing through it about 15% of the time. It might need to be raised a bit.
Is the game supposed to hold the ball in the dragon kickback during mutiball (at all)? There's no reason I see for the hold since you can't do the mystery. Unless there's a rule I don't know about? Lighting an extra ball when the ball is in there automatically awards the extra ball.
Request trial by combat cutscene plays too fast.
Make the game over music and the wall multiball music louder. They are both way too soft.
There's lots of video in wall multiball, but little sound to go with it. I hope this changes. Incomplete code?
Add a super skill shot.
Disable the high voltage in the switch test. Or disable the coils like the jets for example. It's a PITA adjusting the switches with the coil constantly firing.
More (some) fanfare for wall super jackpots. Probably just not finished code yet.