(Topic ID: 291490)

Gigi bonus settings

By EMsInKC

3 years ago



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  • Latest reply 3 years ago by EMsInKC
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    #1 3 years ago

    My Gigi restoration is up and running perfectly. I do have a question if anyone can decipher the settings for the end of game bonus.

    There are plugs on the bottom board that are used to score hundreds/replays. They are numbered 2, 3 and 4 based on the color. Right now the max hundreds it will give is 300, and it will give 1 replay for four advances and two replays for five. The score card from Inkochnito shows the possibility of 400 points for four advances and 500 points for five.

    It's really not that big a deal, but I'd like to see if I can up the reward for 4 or 5 advances. Don't get them often but I'd like to figure exactly how to use those plugs to do so.

    Thanks.

    #3 3 years ago
    Quoted from MarkG:

    This is the relevant part of the schematic:
    [quoted image]
    I think the adjustments are the three red arrows on the left. If I understand this correctly the 1st advance (1B relay tripped) always gives you 100 points (or fires the Q relay) through the Motor 4C switch. Similarly the 5th advance (5B relay tripped) always gives you a replay through the Motor 1D switch.
    The other three advances (2B, 3B and 4B relays tripped) can either give you 100 points or 1 replay depending on where each of their adjustment plugs is placed. Given the way the schematic is drawn I don't see how 1B could ever give you a replay or how 5B could give you 100 points. So in the case of all five advances there would be five awards to give: 100 points, 1 replay and three more that could be either 100 points or a replay.
    If you were to add your own jumper between the Replays sockets and the Hundreds sockets on the left then every advance would award both 100 points and a replay. There may have been a jumper in the game but it's not shown on the schematic.
    /Mark

    Thanks Mark. After I posted this I studied the schematic and reached the same conclusions. There is no way to get 500 points with 5 advances. I think I have it set that you get 300 points max and 1 replay at advances 4 and 5. It made more sense once I realized the wire colors are the wire colors for the plugs.

    This is one great looking game. Totally different game play than any other game I have ever owned. Challenging. Not all that hard to get advances but hard to score well because there just are not many opportunities for scoring. The outlanes score 100 and the upper targets 50 when lit but they alternate. The rollovers aren't easy to get for score or "speshul" and they shoot the ball SDTM a lot. It looks easy but it is not.20210412_181332 (resized).jpg20210412_181332 (resized).jpg

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