Looking great so far! Fading between brightness levels isn't supported yet?
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Quoted from herg:If you can't tell, I'm extremely excited. I wish I'd done this sooner.
I believe there has been a big need for this just as much as the LED OCD board. I'm glad you're enjoying this, I realize you weren't that enthused about it before. Seems to be paying off as it looks great!
Very nice! Will fading between levels be next? Flashing straight on and off, like the start of Stiff in the Coffin, is the main reason we need something like this. It's severely disorienting. When one of our games does that I have to look away for a second. To me that's the main drawback of LEDs in GI. It turns a feature that was once nice into a major annoyance.
So if the seperate diodes don't work could you go with a cooling stack for the rectifier like in a PC? Heat paste, sink, and fan?
Quoted from Wolfmarsh:I've not got a particular 9V one I buy, I usually pick up the 12V ones from amazon or ebay, like this:
http://www.amazon.com/gp/product/B002FH54L6/ref=oh_details_o05_s00_i00
here is an example of a 9V one I found during a quick search:
Ebay link
That would certainly be cheaper than developing your own solution too wouldn't it?
Quoted from Wolfmarsh:Not trying to step on your toes, just help out. There was no need to play coy about not already having a power supply.
I sensed no snarkiness in his response. Why are you taking it personally?
I don't see why you would want fading only part of the time. The games were designed with incandescent lamps and the light shows are based around the inherent fading effects of those. Flashing GI is very disorienting to me.
And speaking of disorienting, a list of Williams WPC games that (in my opinion) would really benefit from smoothing flashing/dimming GI:
Addams Family during the start of multiball
White Water when locking balls
Creature with various events and attract mode
Doctor Who with multiball and attract mode
If the high frequencies/duty cycles are causing premature LED failures why not add some smoothing caps to the strobed output? That will give the LEDs smooth DC voltage.
If the strobing frequency does not change between brightness levels why does the camera react and resonate as if it does?
That must be it m00dawg, adjustments to shutter speed to compensate for different exposure levels. Lower shutter speed means less flicker (flashes blend together) higher shutter speed means flashes are more perceivable.
Who the heck makes the ghostbuster ROMs? You always hear about them, but pay no attention to the man behind the curtain.
I'm not even sure you would have enough space in the backbox to run both boards. I believe Herg said you would have to locate one of them inside the cabinet.
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