(Topic ID: 178817)

Ghostbusters v1.13 bugs, issues, and wishlist

By PinMonk

7 years ago


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  • 272 posts
  • 83 Pinsiders participating
  • Latest reply 4 years ago by Clint12
  • Topic is favorited by 23 Pinsiders

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#42 7 years ago

Anyone have an issue with Tobins sometimes not being lit at 20 ghosts despite the display announcing it? I've seen it happen twice now.

#58 7 years ago

Well there's the new ' Storage Facility Multiball ' callout ( I think its new? ), but the timing of the callout could be better, its right when my shaker motor is making the playfield glass rattle like hell

#85 7 years ago

I believe I encountered a bug today, while playing spook central I had cleared all the lit shots but the mode didn't end, the spook central music continued like there was a shot still to hit but there wasn't. It even continued on the next ball after I drained and the music could be heard until PKE frenzy started.

1 week later
#136 7 years ago

Best use of those red outlane inserts would be to light up when the flippers are reversed.

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