(Topic ID: 178817)

Ghostbusters v1.13 bugs, issues, and wishlist

By PinMonk

7 years ago


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  • 272 posts
  • 83 Pinsiders participating
  • Latest reply 4 years ago by Clint12
  • Topic is favorited by 23 Pinsiders

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#147 7 years ago
Quoted from PinMonk:

It's not a demand list, it's a suggestion list and curated to make it as to the point as possible. Having all the bugs, issues, and suggestions curated into one post has to be helpful. It enabled issues in 1.12 to get addressed almost completely.

I think this is a great thread. There are always a few folks who worry that the designer will be influenced by certain half-baked suggestions and implement something that shouldn't be implemented. From what I've seen, they don't have to worry about that with this designer. I also think that good designers listen to the opinions of their customers and appreciate the feedback (the more the better)... and bad designers get all butt-hurt when anyone criticizes their design.

5 months later
#227 6 years ago
Quoted from PinMonk:

The word is "Sterned" - an unfinished or broken state, sometimes eventually stated to be "as designed."

GB Premium was my first and only NIB Stern. It looks to me like, at some point, before the code is 100% finished, the lead programmer has to start working on the next title. That's how they roll. Hey Stern... hire a couple more programmers! Seriously, why would I buy another NIB Stern knowing that the code is unfinished and the programmer is already working on something else?

9 months later
#257 5 years ago

I don't think this has been reported before. It's either a bug, or something the programmer did intentionally. Either way, I think it should be fixed. In my GB Premium, during gameplay, the pop-bumper flasher (the big round insert) is normally-on instead of normally-off. When the ball hits the pop-bumpers, the flasher flashes off (instead of flashing on). Just the opposite of what it should do. If it's intentional, I guess it's clever. Problem is, the split-second "off" flashes are a real nothing-burger, barely noticeable. The rest of the time, seeing as how it's a white flasher and it's almost always on, it adds to the bright playfield illumination (which is the last thing GB needs).

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