ok more feedback (most still the same as since 1.12)
* not bugs, but needing attention (gameplay) :
- TOBIN'S mystery awards left scoop : not giving all item listed on the screen (somethime its way too much : light extra ball, bonus hold, light pf multiplicators...), but let the player choose just 1 and only 1 of them (by flipping twice), or just get the last (by doing nothing & waiting)
- GEAR & RIVER OF SLIME hurry up : after having setting some big waiting points, if you'll miss the shoots before timer is out (left stand up targets or right scoop), points are NOT reseted to initial value, but are still there if you redo the left ramp or the right lane (and also, to make people really wanna aim for this, set bigger points values, especially on the RIVER OF SLIME, as right scoop is a hard shoot)
* ideas :
- LIBRARIAN insert not being used : split the 2 videos modes : ESP ABILITY alone on the right scoop, as in previous code (else nobody play that anymore, and its a pity, as its fun & hilarous, perfectly linked to the theme/movie), and than DONT CROSS THE STREAMS available on the left scoop (activated with book stacking captive ball), only when NOT in mutiball (and not in mode !?)
- inner-inner lanes at slingshots : collectings X switches activate a ball saver in 1 of the outlanes (these swapping side with slingshot hits, using red inserts at the outlanes), OR collecting X switches advance the spinner level (with no max)
- PKE upper lanes : why maxed at X20 ? i know you did it as it on your previous pins ... than after X20 giving big points would be quite logical (as now its just the same points amout of 50K)