(Topic ID: 175980)

Ghostbusters v1.12 bugs and features

By PinMonk

7 years ago


Topic Heartbeat

Topic Stats

  • 246 posts
  • 72 Pinsiders participating
  • Latest reply 5 years ago by PinLen83
  • Topic is favorited by 14 Pinsiders

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#15 7 years ago
Quoted from spandol:

In my opinion, Mass Hysteria should stay reversed flippers until the mode ends. i lost all of my balls because of the flippers being switched back to normal then back to reversed without warning. I feel this is really unfair to the player. When you lose your ball due to something out of your control, then the game becomes unfair as no amount of skill will help you. Again, just my opinion. If it were possible to give you a warning before switching back and forth, then skill becomes involved. Maybe have all the lights switch to one color for reversed and another for normal.

My experience is the opposite, when entering MH the first thing I try to do is reverse the flippers back to normal by hitting the captive ball. If anything I wish there was some fanfare for the mode so you knew you were earning what should be a more than the side note it is treated like.

1 week later
#79 7 years ago
Quoted from markmon:

I think the game play is all there. They explicitly said it was completed on release.

It's not, they don't even utilize all the inserts.

#111 7 years ago
Quoted from markmon:

That isn't a measure of code completion. Maybe Dwight decided (like Lyman did on acdc) that they weren't necessary.

That's when Gomez needs to step in and explain to Dwight/Lyman that the inserts are there for a reason and to utilize them. I just figured that was part of the process, didn't realize game designers just threw inserts out there hoping the code team would use them all.

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