(Topic ID: 182816)

ghostbusters opening skill shoot

By troubadour84

7 years ago



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#5 7 years ago
Quoted from troubadour84:

In competitive play during ball 1 I think makes sense to start a mode to get something going, then multipliers ball 2 &3.

I personally focus on starting modes the entire game. The right ladder leading up to Stay Puft can be very valuable. Plus, when you complete it, you get a four ball "We Came, We Saw, We Kicked Its..." multiball. Skill shot makes it easier to get modes, with the added bonus of limiting shots to the dangerous GHOST/Slimer targets.

Multipliers seem to just happen naturally to me during the course of the game. Usually Tobin's Spirit Guide awards some. I think hold bonus is in there. Only risk there is to Tobin's is potentially starting Scoleri Brothers.

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