Would be pretty appropriate. What do you think the chances are?
Quoted from HeadNZ:Would be pretty appropriate. What do you think the chances are?
Zero, according to Gomez last week.
According to what he said, Spring/Summer 2019 is a good estimate of what we're looking at for the GB update now, despite a SotU post a YEAR ago saying GB would be updated right after Star Wars. That didn't happen, because, well, Gomez. NOTHING he says can be believed. Nothing. He's a terrible estimator or a serial liar, but the result is the same. Massively missed deadlines and games still shipping very incomplete.
A GOOD product manager (i.e. non-Gomez) would make a small bugfix release to fix the worst bugs and promise a bigger release to come. The many straightforward bugs in the game could be fixed in ONE LONG DAY (or if I'm being REALLY generous TWO days), then give it to some trusted Stern customers to bugtest and it could be out in 2-3 weeks with little disruption of stern's development lines. This would satisfy most people and at least show some good faith for one of their best-selling games. But no, that's not Stern. Gomez keeps insisting on trying to salvage his dumpster fire games instead of building on the successes.
It's all smoke and mirrors til the code drops.I agree Halloween 2018 sounds like an appropriate time.
Save the trick and give us the code treat stern....
And I mean the reese's or Hershey's not the candy corn.
When folks stop buying on theme alone, then and only then, will stern have to sharpen their game on code.
And my answer is no to your question. There is little monetary benefit to fixing code, it won’t sell more units. Beatles and Deadpool next and then the next themed cash job
Quoted from lancestorm:Beatles and Deadpool next and then the next themed cash job
Beatles and Munsters next?
Quoted from Aussiepinwiz:Beatles and Munsters next?
He's talking about what code will get updates. Deadpool and Beatles instead of Ghostbusters, even though Deadpool is DOA and Beatles probably is, too, while Gomez admitted Ghostbusters is one of their best-selling titles, and continues to be. So rather than riding success and increasing the size of the wave by polishing a pretty buggy Ghostbusters release they've been promising to fix for years, they're chasing code dumpster fires and bad pin ideas to try to make them less crappy. Weird strategy.
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