Quoted from hawkmoon77:
Your tone makes it difficult to discuss it. You make it seem like I can't count to 3 and follow the game. I was merely sharing my opinion that there is room for improvement because the locks do not coincide with the movie nor logical game play. In fact, I posted that video earlier as evidence that they do not coordinate. If you care to discuss it, then look at the game logic:
1st ball locked will BLINK the red light, and then the red light turns solid after a few seconds. Sound clips do not match inserting a trap. What is the significance of a blinking red light that then turns solid red? The movie goes red, to green.
2nd ball locked BLINKS the green light, then the green light stays solid, while the red light continues to stay on the whole time. Why? Does the 1st ball indicate the trap is in. And getting a 2nd ball in, suggests the trap is clean and can be removed? If so, why are both lights blinking and remaining on the same way?
And if that movie line is so iconic, why not implement it during the game. Isn't this the prefect place for it?
Sure, we can all figure out that we've locked up another ball. But to say it is the same as the movie or that there isn't room for improvement is unfair.
I wasn't intending to be harsh, but when you've said this you've called it things like "weak implementation" and you stated to me that the movie doesn't include locking three balls, like I'm an idiot who doesn't realize that. So, excuse me for my response sounding harsh, I'll try realizing that pinball machines use balls from here on our while I try to discuss this.
My question that I think you took offense to was real, by the way - are you *really* staring at just the lights on the playfield to indicate what is going on with it? If so, I can see your confusion, but the majority of people, particularly those watching someone else play, will look at the DMD to understand what is going on. The DMD makes it really clear what is going on.
The BLINKING that you are now highlighting above is a common occurrence in pinball machines to indicate where a ball is. It is supposed to be a blending of the two mediums, not the exact same.
As for not including that line, it wouldn't make sense as to what is going on in the same intuitive way.
Look, I can say this with some knowledge behind it - most people playing the game don't stare at the lights and try to figure out what is going on using mainly them, they instead either take the attitude of "just flip" or look up at the DMD from time to time to see what they are doing. They will also take audio cues.
Locking the second ball and declaring the 'light is green, trap is clean' is not intuitive in the pinball world. Does that mean you just lost your ball? Maybe it cleared out the earlier locked ball? Now you're stuck trying to read the DMD and interpret the audio cue. It doesn't make sense.
The lights aren't labeled. They don't have nearly the same issue, so having the light pattern attempt to roughly follow the movie scene makes sense.