Quoted from Jimmyapple:
Was there any changes to the dmd modes? Tried to watch all but missed some.
Yes, saw multiple audio, and scoring changes with the ladder modes. There's also a selection of callouts that rotate being played when "Who Brought the Dog" starts! "Mass Hysteria Multiball" has two nice audio queues that are played when the flippers change direction, another nice change. Certain modes, such as Loopin Supers, can only be played on their own versus being stacked.
One of the biggest changes with the way ladder modes play is that the next mode in a ladder doesn't automatically start when the last is completed. Also, attempting every ladder mode, other then the last one in it's set, "completes" it in terms of progression to wizard modes. The last ladder mode in a set must be completed to progress to wizard modes. Sounds like this change was made to make the game a bit easier. There's now a mini library mode in the game as well.
In regards to wizard modes "We Came We Saw" now plays various sound clips from the film and will change based on multiple attempts. "We're Ready to Believe You" is completely redone and now features an end goal of progressing to an "Are you a God" final stage.
Wizard mode progression is now as follows.
1. Complete 1 mode ladder: light "We Came We Saw"
2. Complete 2 mode ladders: light "We Came We Saw" (will play different audio clips the second time)
3. Complete 3 mode ladders: light "We're Ready to Believe You"
4. Collect 100 ghosts in "We're Ready to Believe You": progress to "Are You a God".