Quoted from RyanClaytor:I'd like to say publicly, after a few private conversations with Brian regarding the MP3 trigger and his Ghostbusters re-theme, he's gotta be one of the friendliest fellows around. Very generous with his time and experience, as is evident from these videos.
You are a class act, Ryan. It's been a pleasure working with you. I know you have what it takes to do a great art package, so I hope this helps complete your vision!
Quoted from navajas:Can't remember if you discussed this in your last thread, and if you did just say so and I can dig it up, but why did you choose Flash Gordon?
Actually, I mentioned it in this thread. FG just sort of fell in my lap before I knew what theme I was going with. It was a perfect because it had generic scoring displays and was a highly regarded, if difficult game. It was also cheap as dirt and the playfield was completely blown out. The theme was finalized in part based on the playfield layout.
Quoted from navajas:Is it ever frustrating to have put all that work in the game when you drain three balls in 45 seconds?
It's not too frustrating for me, but it does kind of suck when somebody else is checking out the game and keep losing their balls before they see what everything does. Otherwise, it's a great 'one more game!' machine.
-Brian