By popular request! I have finally got around to putting together a video of how the MP3 Trigger V2 was used in Ghostbusters to integrate the music, sounds and quotes into the game. I have had a lot of questions on how this was done and it's a bit difficult to explain through text, so I hope this helps. I have tried to cover everything, but I am sure there will be some details I missed, so please ask if you have questions. The game is still in a constant state of flux, so please excuse the crudeness of some of my work. This is a 2 parter...