(Topic ID: 159535)

Ghostbusters code/bugs/ideas...

By RipleYYY

3 years ago

Topic Stats

  • 440 posts
  • 82 Pinsiders participating
  • Latest reply 2 years ago by DavidPinballWizz
  • Topic is favorited by 24 Pinsiders


Linked Games

Topic Gallery

There have been 13 images uploaded to this topic. (View topic image gallery).

pke (resized).JPG
Unknown-3 (resized).jpeg
Unknown (resized).jpeg
Image 9-24-16 at 12.12 PM (resized).jpg
625x465_15068026_8990353_1468596564 (resized).jpg
gozer champ (resized).JPG
40840347_1_x (resized).jpg
Ghost (resized).jpg
IMAG1700 (resized).jpg

You're currently viewing posts by Pinsider paul_8788.
Click here to go back to viewing the entire thread.

#280 3 years ago
Quoted from PanzerFreak:

Why does Stern with what 4-6 programmers take forever to release code updates? I don't get it...One would think that Stern would be cranking out the updates but that isn't the case.

With only 4-6 programmers I am not surprised they take awhile to get code updates out. Borg, Ritchie and Trudeau with new games on the go, Batman '66 with Gomes tossed into the mix, Spike 2.0 to support LCDs and Pabst Can Crusher. That probably uses up most if not all of the programming staff right there.

2 weeks later
#333 3 years ago
Quoted from Air_Pinball:

It's a new feature. Mentioned a few times in other threads.

Yeah its the new "Scare Effect" feature, you can turn it off in settings if you don't want your kids to crap themselves.

1 week later
#365 3 years ago
Quoted from CaptainNeo:

I've noticed sometimes after a ball ends, the next one will autolaunch. Trying to figure out what triggers it, if it's from holding both flipper from the ball before or what. Doesn't do it all the time.

Not sure if it is related, but occasionally I shut off the game when there are a ball or two captured at the library shot. Turning the machine on doesn't release them, but starting a new game releases them and then the first ball autolaunches. This is on 1.05 code. Maybe something similar happening here?

I can' remember for sure, but I think there is also a flipper launch setting in adjustments, maybe yours is turned on?

2 weeks later
#404 3 years ago
Quoted from trunchbull:

I wouldn't mind some kind of ball save for the premium/LE if the right ramp return drops the ball down the left outlane, I've seen that on a couple separate machines.

A light nudge as it is coming down the habitrail is enough to save it, at least on mine.

Promoted items from the Pinside Marketplace
$ 229.00
Cabinet - Toppers
Id Rather Play Pinball
Machine - For Sale
Hampton Roads, VA
8,900 (Firm)
Machine - For Sale
Massapequa , NY
Machine - Wanted
Los Angeles, CA
$ 22.00
Cabinet - Sound/Speakers
ModFather Pinball Mods
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
From: $ 5.00
Cabinet - Other
Rock Custom Pinball
$ 399.95
Lighting - Led
Pin Stadium Pinball LEDs

You're currently viewing posts by Pinsider paul_8788.
Click here to go back to viewing the entire thread.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside