(Topic ID: 159535)

Ghostbusters code/bugs/ideas...

By RipleYYY

7 years ago


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#191 7 years ago

Loopin Supers-
Needs to take precedent over everything. It totally sucks ass when you start loopin supers, hit a loop, and the ball diverts over to the kickout hole instead of back to the right flipper. You also shouldn't be able to start loopers during multiball.

Install an option for ball save from spooked librarian kickout. It's as big a problem as the right kickout on some games.

neg reinforcement - it's lame get rid of it or radically change it

Storage MB - how about cleaning this mess of a multiball up a little bit? Do something about the scoleri targets always being up. Make add-a-ball a little easier to get. Give us a CLEAR POINT instead of the "everything is lit" approach.

2 weeks later
#257 7 years ago

Does ANYBODY ever do better than 20-30 million on a storage facility multiball? Unless I have a playfield X lit, that's what I get every time. Almost always 25 million actually.

The multiball needs a ton of work. It sucks. Literally EVERYTHING on the playfield is lit, the scoleri bros are up, slimer is waving around. Come on, please, give us some actual goals besides "hit everything and drain."

And for the love of God, freeze modes and Super loopers while it's going - this software is so clumsy. It's like it was constructed by three drunks in separate rooms who weren't allowed to communicate with each other, and then all three parts were put together by an intern.

#259 7 years ago

Yes rob, I would freeze the timer for the mode during multiball. You can only concentrate on one thing at a time on this game. Focus on hitting the mode shots and your multiball is over. Focus on multiball, and after multiball chances are you haven't finished your mode and you are back in jail.

And as stated, throw loopin supers into the mix and it's more of a shitshow. As software currently is, stacking anything over anything is a BAD thing - mode, multiball, or loopin supers - ALL of these things you'll score more points if you are just going after them on their own. These are the rough edges they need to iron out to make this a much better, more playable, and fun game.

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