(Topic ID: 158155)

Ghostbusters Club - We Got One!!!

By 30FathomDave

3 years ago

Topic Stats

  • 6,741 posts
  • 590 Pinsiders participating
  • Latest reply 1 day ago by dnaman
  • Topic is favorited by 216 Pinsiders


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Topic index (key posts)

3 key posts have been marked in this topic

Post #4105 Link to replacement auto plunge spring that improves launch for some. Posted by Spelunk71 (1 year ago)

Post #4120 Shorter Hex Spacer to make left short easier. Posted by Blakester (1 year ago)

Post #4129 Custom target brackets that help eliminate airballs. Posted by swinks (1 year ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#5028 1 year ago
Quoted from jeffsarcade:

My GB Pro I bought a month ago NIB has the "reinforcment" misspelling.

Quoted from vireland:

What's the build date on the back of the machine? If it's recent, then Stern is sneaking those old playfields into new US builds and this is the first confirmation.

I don't think Stern fixed the spelling on Pro games. My original and replacement playfields both were misspelled.

1 week later
#5064 1 year ago

In the last Stern of the Union address they said. Aerosmith first. So Ghostbusters could be followed after or Kiss.

2 weeks later
#5102 1 year ago
Quoted from ScreaminSauce:

I have the misspelling of 'negative reinforcment' with a build date of 06/2018

Is it a Pro? I don’t think they fixed the issue on Pro games. I haven’t seen a pro with correct spelling.

1 month later
#5190 1 year ago
Quoted from 3pinballs:

glad to hear the code will be eventually out this year

Don’t get your hopes up.
Neither Stern or Color-DMD will come out befor 2019... Sadly...

2 weeks later
#5218 11 months ago

Stern said a long time ago „We will start on Ghostbusters as soon as Star Wars hits 1.0“

Well stern did Star Wars... „V1.00 - December 11, 2017“...

Stern said „Aerosmith, Kiss and Ghostbuster will get some additional polish and one final update. Wich will start to release mid summer“ Wait... Yes we have got nothing.,,

Current status is: Aerosmith is selected to release by end of September followed by Kiss and Ghostbusters last. Let’s see if Stern is telling the truth this time...

I guess we won’t see GB code before early 2019

They also said another BM66 code update will release by the end of this month. Well, they have 2 more days.

DON‘T blame me for telling the truth. I don’t hate Stern. But they should at least stick to their promises.

To be fair, stern has gotten better in the past few month

2 months later
#5532 9 months ago

I know it’s not Lyman’s fault. But he might should consider starting finishing up his colleges undone projects

2 weeks later
#5586 8 months ago
Quoted from Skyemont:

Can someone take a pic of the slimer motor?

Pro or Prem/LE

2 months later
#5835 5 months ago
Quoted from Supersquid:

I have mine turned off unless I have people over, then I turn it back on. Funny as all get out when the machine dies, they look like "What happened", then it screams at them and scares the crap out of them. I'm sick that way.

Well the backbox light should also turn off, so the feature gets even better

1 week later
#5877 5 months ago
Quoted from TaylorVA:

[quoted image]

Who knows wich game he was referring to, probably not Ghostbusters...

#5910 5 months ago
Quoted from yzfguy:

am I the only one who saw a sudden flurry of activity on here and was hoping that the stern code update had actuallybeen released?

Almost had a heart attack. But no update.

2 weeks later
#6021 4 months ago

Guys! Please don't post so much on here! I almost thought the new code update finally dropped... Just kidding

3 weeks later
#6095 3 months ago

GB 1.13 was released January 9th in 2017. Their website states 5.25.18 because they moved around their website at that time.

#6101 3 months ago
Quoted from Olaa:

Inserted new speakers
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

What are those mats for? Inside the bottom cabinet?

#6119 3 months ago
Quoted from Who-Dey:

I heard Jack Danger say that a GB code update is coming reql soon!

We also heard that from ZombiYeti.
I did hear it from another source as well. Let’s just hope it’s not only bug fixes.

#6121 3 months ago
Quoted from nitrojcrawf:

At this point I would be happy with bug fixes!

Well, I guess it’s just you then.

1 week later
#6175 3 months ago

Anyone else having issues with breaking rubbers at the right saucer? It’s the 3rd ring wich is about to break.

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#6177 3 months ago
Quoted from desertT1:

I have about 5,000 plays on mine and have never had an issue. See if the post has any sharp edges that the ball can push the rubber against.

I have checked it a while ago. It’s fine. My game has around 3000 plays. And this is now the 3rd ring at this place wich is about to snap. I am using Titanrings. Wich ones do you use?
Both of my drop target springs broke as well. They broke just around 20 games apart. I have the stronger ones put in.

#6200 3 months ago
Quoted from billsfanmd:

Im shopping a GB pro and the only issue my friend was having is an intermittent right flipper. Ive fixed many flipper issues on older pins. usually its the leaf switch not making contact when press button the leaf switch out of alignment. In test mode it seems to work all the time. Im watching through the apron and the leaf switch looks perfect even when it wont fire. Is this a potential node board issue? never really had to troubleshoot spike pin. Ill double check the leaf switches this weekend but at first glance they look like they are making contact at the right gap.

First thing I would check is it running latest code 1.13? There was a software related issue in earlier code versions regarding weak flippers. This could be your problem.

#6202 3 months ago
Quoted from billsfanmd:

Thx. It’s running 1.11 I’ll investigate more this weekend

Good news, they have fixed it after 1.11 so your problem will be solved.
You can download the newest software here https://f002.backblazeb2.com/file/gamecode/ghostbusters-1_13.spk

V1.12 - December 9, 2016

- pinnode v0.19.8 - Fixed "weak flipper" issue. This bug manifested itself as a
weak flipper
if the flipper EOS switch is working only intermittently during gameplay.

1 week later
#6240 82 days ago
Quoted from desertT1:

Looks like $18k is just since 1.13. Lifetime earnings is $25k. That's pretty awesome. Mine should finish paying for itself early next year. Where do you guys find this massive player base?

Since all the adjustments and audits get lost after each update. The game actually earned 18k since the last update. Lifetime stats are not functioning correct. My HUO GB claims to have earned a few Euros. Funny thing is, the game does not even have a coin mech.

1 week later
#6380 69 days ago
Quoted from imharrow:

Can we stop this ignorant meme. If you think this, I am pretty sure you have never spoken to Dwight in your life. Stop the personal attacks on him. You can complain about the business unit and the decisions they make. You can complain about Gomez, as the person accountable for those business decisions.

I guess you mixed things up.
We can't complain about Gomez at all, since he is the guy which was always honest and did confirm GB needs an update, since its not done.
However we can complain about Dwight, since he stated in an interview he considers GB to be done.

#6382 69 days ago
Quoted from imharrow:

I was in at a seminar on designing a wizard mode with Dwight as he was rolling off of Ghostbusters to work on his next game (which now know was Star Wars). He was clearly had ideas and wishes for Ghostbusters, but he was also content with the code. If the game never got another code update, we was ok with that. The company line was the game was done. I love this game, and even if it never get's another update I am happy and not selling it.
Gomez made the promise Ghostbusters was in the schedule after Star Wars was done and made the decision to communicate that. He made the decision (or is at least accountable for the decision) to put Dwight on Munsters and delay a Ghostbusters update.
I have seen him talk and watched interviews. He is super passionate about pinball. Super creative and cares about delivering great experiences. The repeated BS stories that he is just their for a paycheck and doesn't care about his work and doesn't care about pinball is unfounded. Criticize the his rules choices, or the bugs in the code all you want. Leave the BS personal attacks on his character and work ethic out of it.

Good to know. I never personally attacked him since I don't know him in person. I was just referring to his statement he gave in this podcast. Wich did sound like we won't see big changes more likely just bug fixes.

Whatever I just hope Stern gets the problems sorted out. This whole GB update delay and SW topper delay is way beyond ridiculous.

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