(Topic ID: 158155)

Ghostbusters Club - We Got One!!!

By 30FathomDave

3 years ago

Topic Stats

  • 7,975 posts
  • 660 Pinsiders participating
  • Latest reply 4 hours ago by adamross
  • Topic is favorited by 236 Pinsiders


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Topic index (key posts)

3 key posts have been marked in this topic

Post #4105 Link to replacement auto plunge spring that improves launch for some. Posted by Spelunk71 (2 years ago)

Post #4120 Shorter Hex Spacer to make left short easier. Posted by Blakester (2 years ago)

Post #4129 Custom target brackets that help eliminate airballs. Posted by swinks (2 years ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider mandelbloom.
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#1875 3 years ago

who has powdercoated their premiums? Pics?

1 month later
#1959 3 years ago
Quoted from MiamiRedSkin:

Why did they remove the cool techno-ish music during storage facility multiball? The current music seems to dull compared to how it was in previous code versions

This is because the modes carry over into multi ball,I totally agree should be the MB music sucks now.

#1989 3 years ago

How do you start WARTBY?

#1991 3 years ago
Quoted from chuckwurt:

Play all modes.

Ok figured that may be it , wonder how one will get are you a god ! Not sure I can even get wartby I was sorta close though all but 3

1 month later
#2113 3 years ago
Quoted from Sinestro:

That's "We're Ready to Believe You".

So how does one get it are you a god ? Assuming it's in there for course

1 week later
#2154 2 years ago

Arghh this game is so freaking hard sometimes I need to be in the zone to get anywhere !

1 month later
#2836 2 years ago

Just had this powder job done what do you guys think ?? Went Stay Puff themed with it Doing the shooter as well but it needs to be redone. Very sparkly but hard to see in pics .

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#2841 2 years ago

One final touch art blades

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#2844 2 years ago
Quoted from MustangPaul:

Your done modding the game now?

For now but I reserve the right to add more lol

#2846 2 years ago
Quoted from MustangPaul:

I see. Don't forget about mine.

You have the leg lights right ?

#2850 2 years ago
Quoted from ecto1a2003:

I love the blue. Is it possible to change out the t-molding in the upper cabinet to blue too?

Yes you are right guess I am not done lol

#2854 2 years ago
Quoted from ecto1a2003:

glad i could help.

Ok picked up some spray paint gonna attempt to do this myself blue didn't seem to match

1 week later
#2942 2 years ago

Ok guys I did the trim as suggested

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#2948 2 years ago
Quoted from gweempose:

The most important fixes in terms of making the game play correctly would be adding the airball deflector, changing out the hex post for the right ramp, and removing the mylar from the right orbit.

What's the Mylar from rich orbit removal for ?

#2955 2 years ago

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#2956 2 years ago

Also no one answered but why are people removing Mylar in the right orbit does that fix the gate issue or something ?

#2958 2 years ago
Quoted from Spelunk71:

The mylar seems to be causing some lift before the orbit switch on hard shots and the switch sometimes does not register as a result. Removing the mylar seems to have corrected the problem for everyone who wrote in--including for me. Mine easily pulled up and left just a bit of residue. Goo gone got it off easily.

Cool I will try it no worries about playfield damage there ?

#2960 2 years ago
Quoted from Spelunk71:

Nah. Just get it started with a fingernail and pull up with needle nose pliers. Piece of cake.

Thanks not worried about the removal I mean from the ball I assume it's there for a reason ... but maybe not

1 week later
#3031 2 years ago
Quoted from swinks:

TaylorVA has teamed up with Cliffy to do nice metal ones to blend in better.

Is like to see these!

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