Quoted from gjm7777:I know this has probably been covered/asked before
1. I don't believe there is a way to adjust the autoplunge strength? Some times it's perfect orbit, sometimes it hits something (Stay Puft?) and drops right down the ecto lane.
You can change the spring out and make it launch much weaker. I did this when I first bought the game and it works much more consistently. Just know that on ball save, it will shut the gate at the top so the ball drops in the pops instead of going all the way around.
Quoted from gjm7777:
2. While the anti airball plastics work great near the lane entrances, there is a shit ton of dimpling going on as a result under there. Is anyone adding extra mylar in these places or would it even help?
So I added an airball protector on day 1, sort of helped. I've since raised it by adding 1/4" standoffs and the ramp works much better now (before the ball could touch the airball protector and fly off the ramp). Also, i added extra firm foam to the top half of the bracket for the targets many months ago and that helped a lot. Then I read how to add a black rubber post sleeve to the bracket behind the target on my RZ and that helped immensely with airballs. Tried that on GB, but the black sleeve wouldn't fit (bracket has a L shape). So I bought some clear rubber tubing that would just press onto the bracket. I cut off about a 3/8" piece and slid it on every target bracket. Now I have far fewer airballs. The game even plays a little faster because the balls fly back towards the flippers instead of in the air. You do have to hit the targets firmer for them to score (unless you adjust them), but that hasn't seemed to be an issue at all.
BTW: I've used the black rubber post sleeve on target brackets on shadow too and it's a game changer. This is now a big part of my tweaking arsenal is to make the rubber cushion behind problematic stand ups way more firm. Stern should redesign the bracket slightly and allow for this (or make a rubber that works).