(Topic ID: 158155)

Ghostbusters Club - We Got One!!!

By 30FathomDave

7 years ago


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There are 12,486 posts in this topic. You are on page 197 of 250.
#9801 2 years ago
Quoted from javagrind888:

Well, honestly holding out because the other options don't really fit what I've done with my machine.

no worries, just don't want you to miss out on something else

#9802 2 years ago

Does any one have the lighted flippers and if so how do you like them

#9803 2 years ago
Quoted from tasman:

Does any one have the lighted flippers and if so how do you like them

I just ordered them, will post my review once they arrive and I play a few games on them.

#9804 2 years ago
Quoted from tasman:

Does any one have the lighted flippers and if so how do you like them

I just posted mine in here. I really like them.

https://pinside.com/pinball/forum/topic/ghostbusters-club-we-got-one/page/196

#9805 2 years ago
Quoted from tasman:

Does any one have the lighted flippers and if so how do you like them

I have them on my Star Wars and I think they are pretty cool. I'm thinking about which others I may want them on now.

#9806 2 years ago

Well back in the club. I still don’t love the way out shoots but I’m too big of a ghostbusters fan not to own this worn of art!

I need to buy an air ball shield for that big ramp. Don’t really see a lot of places selling anymore. Any suggestions?
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#9807 2 years ago
Quoted from tasman:

Does any one have the lighted flippers and if so how do you like them

I tried the green and the purple. I like the purple better I think. Now there’s pink ones. But I do like them, play the same for sure. Takes some doing to thread the wires but not too difficult. They use the matrix connections, so I might get a dimmer, though I will say they are not overly bright - especially the purples. But again, I do like them. I put the green in my RFM, and it looks great next to the saucers!

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#9808 2 years ago
Quoted from delt31:

I need to buy an air ball shield for that big ramp. Don’t really see a lot of places selling anymore. Any suggestions?

These are nice and affordable. One for the ramp and one for the end of the shooter lane.

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#9809 2 years ago
Quoted from TicTacSeth:

I tried the green and the purple. I like the purple better I think. Now there’s pink ones. But I do like them, play the same for sure. Takes some doing to thread the wires but not too difficult. They use the matrix connections, so I might get a dimmer, though I will say they are not overly bright - especially the purples. But again, I do like them. I put the green in my RFM, and it looks great next to the saucers!
[quoted image][quoted image][quoted image]

Like that containment unit mod, have one coming for my game and lighted purple flippers. Gonna be a unique experience at 1st to try.

#9810 2 years ago
Quoted from TicTacSeth:

I tried the green and the purple. I like the purple better I think. Now there’s pink ones. But I do like them, play the same for sure. Takes some doing to thread the wires but not too difficult. They use the matrix connections, so I might get a dimmer, though I will say they are not overly bright - especially the purples. But again, I do like them. I put the green in my RFM, and it looks great next to the saucers!
[quoted image][quoted image][quoted image]

where do you get these?

#9811 2 years ago
Quoted from delt31:

where do you get these?

Message ArcadeAction

He is opening up a shop to sell them, not sure if it’s up yet.

#9813 2 years ago

I blame myself. So do I.

My custom translite!

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#9814 2 years ago

cool translite and would be a touch cooler with a second glass behind the logo with a blue or green haze and has a fade across effect with some edge lighting

#9815 2 years ago

Just joined the club.

Like any good game for myself, hated the 1st 100 balls but exponentially growing on me now.

Might have to bolt this one down here soon!

Cheers.

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#9816 2 years ago
Quoted from Stagio:

Just joined the club.
Like any good game for myself, hated the 1st 100 balls but exponentially growing on me now.
Might have to bolt this one down here soon!
Cheers. [quoted image]

Welcome! Awesome game, slime yourself and never look back. Parking a Godzilla next to it in a few weeks. What a combo the 2 will be. Love 'em or hate. Lol

#9817 2 years ago
Quoted from eyeamred2u:

Welcome! Awesome game, slime yourself and never look back. Parking a Godzilla next to it in a few weeks. What a combo the 2 will be. Love 'em or hate. Lol

Thumbs up. Keeping a close eye on Godzilla. Enjoy as I have heard many good things!

#9818 2 years ago

I can't get my Slimer to stop with the phantom hits. My mech looks like this. Do I need to try and straighten it?

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#9819 2 years ago
Quoted from oradke:

I disagree. Bought that one. Very poor quality, decals were falling off, plastics were skewed and loose. Way overpriced. Returned it.

Funny, I have this one as well and have never been blown away by it. The character cutouts are constantly falling over, the decals are peeling... Its ok but it is overpriced for what it is.

A buddy of mine comes over who has machines and is blown away by the topper saying how cool it is and this and that.. I looked at him and said "that one? Really??".

Different strokes for different folks I guess haha.

#9820 2 years ago

Another question:
My right orbit seems rough and doesn't always go all the way around. Is there an adjustment for it?

#9821 2 years ago

Goofing around with another mod prototype while the firehouses are printing.

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#9822 2 years ago
Quoted from wolffcub:

Goofing around with another mod prototype while the firehouses are printing.

[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

when is your firehouse shipping? Just curious. Also - that fly ball protector looks great in green. Do you sell those too?

#9823 2 years ago
Quoted from wolffcub:

Goofing around with another mod prototype while the firehouses are printing.

[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Now that is BOSS! But will it interact? I want that sucker to open up and close!

#9824 2 years ago
Quoted from eyeamred2u:

Now that is BOSS! But will it interact? I want that sucker to open up and close!

I can easily make it open and close but the event (flashing) happens so fast when the switch is activated it would flash before it has a chance to open enough to notice.

#9825 2 years ago
Quoted from delt31:

when is your firehouse shipping? Just curious. Also - that fly ball protector looks great in green. Do you sell those too?

6 of them are almost finished. Just finishing the interior details.

#9826 2 years ago
Quoted from wolffcub:

6 of them are almost finished. Just finishing the interior details.

Count me in! Looks great

#9827 2 years ago
Quoted from wolffcub:

I can easily make it open and close but the event (flashing) happens so fast when the switch is activated it would flash before it has a chance to open enough to notice.

Yeah, that event does happen fast. Would be cool if it opened on game startup and close when a game ended.

#9828 2 years ago

or opened in multiball modes when more thatn 2 balls leave the ball trough

#9829 2 years ago
Quoted from swinks:

or opened in multiball modes when more thatn 2 balls leave the ball trough

Ding ding ding

#9830 2 years ago
Quoted from swinks:

or opened in multiball modes when more thatn 2 balls leave the ball trough

STOP MAKING WORK FOR ME! LOL

#9831 2 years ago
Quoted from wolffcub:

6 of them are almost finished. Just finishing the interior details.

Do you have a list of who is getting one and who is not? Other than users saying "count me in" or "+1" I haven't seen any confirmation on your end.

#9832 2 years ago

That fire house looks amazing… I’m in!

#9833 2 years ago

Interested in the fire house mod as well.

#9834 2 years ago

Thanks for the interest. I’m plugging away making them. I will be doing batches of six at a time as It works out best with how I have my printers set up.

I’m getting lots of pms requesting one. If you have not already done so please pm me and I will post up a list and where you are in the batch lineups in a day of two.

I’m not replying to Pms at the moment as I don’t want to get 100 different conversations going and then I lose track.

The ghost trap is also being redesigned to open and close during an event.

#9835 2 years ago
Quoted from Stagio:

Just joined the club.
Like any good game for myself, hated the 1st 100 balls but exponentially growing on me now.
Might have to bolt this one down here soon!
Cheers. [quoted image]

That's the thing with Ghostbusters. At first it drives you mad, such a drain monster. Then, gradually you get into it and understand what's safe and what's not safe, and it just grows on you.

#9836 2 years ago
Quoted from wolffcub:

Thanks for the interest. I’m plugging away making them. I will be doing batches of six at a time as It works out best with how I have my printers set up.
I’m getting lots of pms requesting one. If you have not already done so please pm me and I will post up a list and where you are in the batch lineups in a day of two.
I’m not replying to Pms at the moment as I don’t want to get 100 different conversations going and then I lose track.
The ghost trap is also being redesigned to open and close during an event.

Prices?

#9837 2 years ago

Very cool mod. Looks big enough to maybe house a light projector.. would be epic if we can get a beam of light to shoot out the top!

#9838 2 years ago
Quoted from PaulROwen:

That's the thing with Ghostbusters. At first it drives you mad, such a drain monster. Then, gradually you get into it and understand what's safe and what's not safe, and it just grows on you.

My Ghostbusters Premium is the goto game for my kids etc. The thing that really changed it for us was the centre post mod. You don’t feel quite as ripped when your playing it. I really recommend it and when playing it doesn’t feel like an ‘add-on’ mod. Should have come from the factory pre-installed I reckon.

https://www.pinballlife.com/ghostbusters-upgrade-kit.html

#9839 2 years ago
Quoted from PaulROwen:

That's the thing with Ghostbusters. At first it drives you mad, such a drain monster. Then, gradually you get into it and understand what's safe and what's not safe, and it just grows on you.

There are 2 things to do. In the outlanes the metal guiderails, you need to get them up. I used a hammer and screwdriver to get them up a bit from under the playfield. This drastically reduces the hopping towards the outlanes.
The other thing you can do is indeed the centerpost mod, personally I removed that and went with carrot flippers. These are a bit larger and add a super strong shot to your machine. Mine plays so well now, easy to get over a billion scores. One of the most fun games in my collection. And one of the few games in my collection where i reached the end game.

#9840 2 years ago
Quoted from PeterG:

There are 2 things to do. In the outlanes the metal guiderails, you need to get them up. I used a hammer and screwdriver to get them up a bit from under the playfield. This drastically reduces the hopping towards the outlanes.
The other thing you can do is indeed the centerpost mod, personally I removed that and went with carrot flippers. These are a bit larger and add a super strong shot to your machine. Mine plays so well now, easy to get over a billion scores. One of the most fun games in my collection. And one of the few games in my collection where i reached the end game.

Are these the flippers that swinks created? or are they off the shelf flippers?

#9841 2 years ago
Quoted from PeterG:

There are 2 things to do. In the outlanes the metal guiderails, you need to get them up. I used a hammer and screwdriver to get them up a bit from under the playfield. This drastically reduces the hopping towards the outlanes.
The other thing you can do is indeed the centerpost mod, personally I removed that and went with carrot flippers. These are a bit larger and add a super strong shot to your machine. Mine plays so well now, easy to get over a billion scores. One of the most fun games in my collection. And one of the few games in my collection where i reached the end game.

The guide rails I agree with. Apart from that as Terminator says: "play better".

#9842 2 years ago

I bought my game with carrot flippers. It messed with the shot geometry like crazy. The center post mod doesn't screw with your shots and helps just a bit with Scoleri brothers rebounds and Gozer to the middle rolls.

#9843 2 years ago

I agree with those who like the center post mod. It’s a fair trade off for the slightly wider gap. I installed one when I bought my GB in 2017 and it just helps enough with SDTM rebounds off the brothers or Slimer/ghost standup. With the ramp and rollover lane protectors, it’s a pretty fair game, I feel. Before I made those changes it was really frustrating.

#9844 2 years ago

Another batch of baby stargazers are born for the firehouses.

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#9845 2 years ago
Quoted from eyeamred2u:

Are these the flippers that swinks created? or are they off the shelf flippers?

Of the shelf
https://www.pinballlife.com/bally-flipper-bat-with-ridges-yellow.html
Not to expensive and easy to do, If you do not like it you can always go back. I think you have to figure out what is working for you. My shots are all ok, no geo issues. My high score is 5.4. bil. so the shots are all ok.

#9846 2 years ago
Quoted from PeterG:

Of the shelf
https://www.pinballlife.com/bally-flipper-bat-with-ridges-yellow.html
Not to expensive and easy to do, If you do not like it you can always go back. I think you have to figure out what is working for you. My shots are all ok, no geo issues. My high score is 5.4. bil. so the shots are all ok.

Thanks, Might have to experiment. Don't want to upset the household balance. I thought I saw swinks made a swap product, gonna have to do some searching...

#9847 2 years ago

Just got the public library mod put in for my pro, just waiting to add the new library and ghost trap mod. Anyone have a lead on the shooter knob or stern side rails?

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#9848 2 years ago

Put in a few Mods:

LED Leg Light Ups from Mustang Paul

Slime sign and Slime along subway

Ecto-1 Car.

Pinmonk's light progression panels-a little tricky to install, need a heat gun to place a dab of glue to help them stay in position when placing them back into game.
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#9849 2 years ago
Quoted from eyeamred2u:

Put in a few Mods:
LED Leg Light Ups from Mustang Paul
Slime sign and Slime along subway
Ecto-1 Car.
Pinmonk's light progression panels-a little tricky to install, need a heat gun to place a dab of glue to help them stay in position when placing them back into game.
[quoted image][quoted image][quoted image][quoted image][quoted image]

Now you just need some lighted flippers.

#9850 2 years ago
Quoted from Aflacjack:

Now you just need some lighted flippers.

Waiting on them to arrive, ordered them already

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