(Topic ID: 158155)

Ghostbusters Club - We Got One!!!


By 30FathomDave

4 years ago



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There are 9020 posts in this topic. You are on page 169 of 181.
#8401 7 months ago

Install fork switch problem solved!

#8403 7 months ago
Quoted from Rager170:

Right. So bending the switch upward would give it better contact.

Yes, you are absolutely correct. I was just trying to provide additional information about why the game would know to kick the ball out but still not register properly.

#8404 7 months ago

Finally! Joined the club w/a pro. Time to read +8K posts!

One quick question tho if you guys don't mind. Where to I get the center post mod? Didn't see it in the marketplace.

#8405 7 months ago
Quoted from mbwalker:

Finally! Joined the club w/a pro. Time to read +8K posts!
One quick question tho if you guys don't mind. Where to I get the center post mod? Didn't see it in the marketplace.

Welcome! This game is a blast, as you know.

Center post and extras here: https://www.pinballlife.com/ghostbusters-upgrade-kit.html

#8406 7 months ago
Quoted from onemilemore:

Welcome! This game is a blast, as you know.
Center post and extras here: https://www.pinballlife.com/ghostbusters-upgrade-kit.html

Thanks Onemile! Glad to be a member of the club. Been lurking for some time. A couple of years actually.

Sorry for another question. The game already has some of the extra plastics. Is there a vendor that I can get just the center post mod? I have a pending order w/PBL, so if that's the route I need to do, no biggie.

Just loaded the new code...what a blast learning the rules on a new pin.

First up...hook up a sub!

#8407 7 months ago

Extra lighting was my first mod. I lit the left scoop green, right saucer red and the backboard purple.

#8408 6 months ago

Has anyone replaced the wire that Slimer hangs from? Mine (pro) is fraying and I think it’s the original design. Not sure if the update is still available to original owners.

I’m wondering if the fraying wire is affecting hits not registering.

#8409 6 months ago
Quoted from Ripshill:

Hi guys,
I have encountered my first major glitch with my Ghostbusters Premium. The left library scoop does not register the shot all the time, but instead simply kicks the ball out and the flasher goes off. If Tobin is lit or Extra Ball is lit, I assume you should be collecting those rewards each and every time the shot is made into this scoop. Or is this normal. Love to hear your thoughts on this.
Thanks,
Ripshill

As others have said, this is just the switch. Bend the arm up a little more so it makes a more definitive close when the ball's in the scoop and your problem's solved.

#8410 6 months ago
Quoted from vireland:

As others have said, this is just the switch. Bend the arm up a little more so it makes a more definitive close when the ball's in the scoop and your problem's solved.

On mine, one of the two small screws that holds the switch in position came loose. I would suggest checking that both screws are tight for that switch housing

#8411 6 months ago

Anyone know the part number for the plastic lip that keeps the scoleri brothers target up mine appears broken and I can not find it in the manual. Also we’re the pinballlife springs shorter or longer? I have 2 sets in my coin box can’t tell which is which

#8412 6 months ago
Quoted from dimthedaylights:

Anyone know the part number for the plastic lip that keeps the scoleri brothers target up mine appears broken and I can not find it in the manual. Also we’re the pinballlife springs shorter or longer? I have 2 sets in my coin box can’t tell which is which

Little googling goes a long way:

https://www.pinballlife.com/stern-1-bank-target-rest-ledge.html

#8413 6 months ago

Trying out a set of carrot flippers to see what they feel like. Installing them later this evening. I have GB on a temp trade with a friend and he bought the flippers, so I just picked them up from him. Would like to see first hand how the game feels with them and if I can beat my 2 billion high score using them.

#8414 6 months ago
Quoted from PoMC:

Trying out a set of carrot flippers to see what they feel like.

I'm a big fan of the center post mod. Keeps the shot geometry the same but drastically cuts down on the cheap center lane drains coming out of the pops. However, I should really order a set of carrot flippers just to try em. I do have a spare set of lightning flippers I could try!

#8415 6 months ago
Quoted from PoMC:

Trying out a set of carrot flippers to see what they feel like. Installing them later this evening. I have GB on a temp trade with a friend and he bought the flippers, so I just picked them up from him. Would like to see first hand how the game feels with them and if I can beat my 2 billion high score using them.

The carrot flippers were already installed by previous owner of my GB premium. I've had it for 3 months and don't plan on swapping them out. I like 'em.

#8416 6 months ago

After carrots, my shots feel real smooth and powerful but I have had a tougher time with accuracy especially with the ramp.

#8417 6 months ago

I only played a few games on it last night, but I can tell already I prefer the carrot flippers. I was able to save balls that would've been SDTM with the original flippers - could at least get a flipper tip on the ball to save those drains. The flippers also helped with scoop kick outs and getting the ball under control.

I'll play some games on it today to start getting a feel for the ramp shots. I can nail the left ramp over and over on the original flippers though. So for me, the carrots aren't to help me shoot better or make the game feel better shooting - I just want a regular flipper gap with no cheap drains.

The game had the center post mod installed, so I unscrewed the post from the mod and left all the plastics installed. I do prefer the flippers over the center post mod for sure. Have to re-train my reflexes now the post is gone - I let several balls drain down the middle thinking the post was still there.

#8418 6 months ago

Is there a fix for the Scoleri drop targets? Major air ball drains when hitting them dead on and they don’t drop on that major direct hit.

#8419 6 months ago
Quoted from PoMC:

Is there a fix for the Scoleri drop targets? Major air ball drains when hitting them dead on and they don’t drop on that major direct hit.

Move the spring to make it tighter

#8420 6 months ago
Quoted from dimthedaylights:

Move the spring to make it tighter

This^^^ and you can always disable them too if you like in the options menu..it makes the game better anyways in my opinion. I hate the Scolari brothers.

#8421 6 months ago

I noticed since I installed the latest code that when I shoot left ramp with right flipper the ball flies off the ramp 2 out of 3 times.

Anyone having the same issue?

What are Flipper strengths set to?

#8422 6 months ago
Quoted from 3pinballs:

I noticed since I installed the latest code that when I shoot left ramp with right flipper the ball flies off the ramp 2 out of 3 times.
Anyone having the same issue?
What are Flipper strengths set to?

This did not happen to mine.

#8423 6 months ago

Anything I can check in regards to my machine not keeping time after it’s powered off. Yes I changed the battery, didn’t help.

#8424 6 months ago

Is the new battery bad too? Haha. I would make sure there isn’t a broken connection between the battery holder and the board. Might need to reflow some solder.

#8425 6 months ago

Anyone have any idea what this part is I was lifting the playfiled and this popped out on the floor. And it’s not a shooter lane protector

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#8426 6 months ago
Quoted from dimthedaylights:

Anyone have any idea what this part is I was lifting the playfiled and this popped out on the floor. And it’s not a shooter lane protector
[quoted image]

Could it be a ramp entrance edge protector?

#8427 6 months ago
Quoted from yzfguy:

Could it be a ramp entrance edge protector?

checked those they are all on and in place and most of those are curved this fell out left hand side as I was raising the field if that helps. Something in the library area? Or near the captive balls? I can’t figure it out and of course my ocd shall drive me nuts. Even checked the manual for a similar part

#8428 6 months ago

Man, I just took a good look and I can't see anything like that on my playfield.

#8429 6 months ago
Quoted from yzfguy:

Man, I just took a good look and I can't see anything like that on my playfield.

I appreciate you taking a look! I’ve been over everything and don’t see it either maybe it was just tangled below the playfield and fell.

#8430 6 months ago

I‘m back in the club - this time with a premium! Awesome machine. Daughter loves it, too.

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#8431 6 months ago

Been a while since I messed with mods on GB. I saw the proton beams on Facebook and bought a set. They look pretty cool!

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#8432 6 months ago
Quoted from Rydhia:

Been a while since I messed with mods on GB. I saw the proton beams on Facebook and bought a set. They look pretty cool!
[quoted image]

Where do we buy these?

#8433 6 months ago

Wow, I have to say those beams look pretty cool combined with your other mods. Ties it all in. Well done. Are they UV/black light?

Also, is that a Tron LE style apron? Looks like the decals at the corners are glowing.

#8434 6 months ago
Quoted from Rydhia:

Been a while since I messed with mods on GB. I saw the proton beams on Facebook and bought a set. They look pretty cool!
[quoted image]

Where did you get the 3D storage facility to put on the pro? Game looks nice!

#8435 6 months ago
Quoted from bajm:

Where did you get the 3D storage facility to put on the pro? Game looks nice!

I think it’s the Walter Peck Mattel toy. I don’t believe anyone is selling them as ready-to-go mods though.

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#8436 6 months ago

The beams came from the person who designed them when they were originally supposed to be in the game. Reach him by email carlv@execpc.com They should work fine out of the box, but if you want them to be interactive, there are two wires to solder. The beams are lit on there own, I believe they’re EL wire. They plug into the 12v tap by the coin door, I think it was CN1.

The apron is a spare stranger things I had from the UV kit. The glow underneath is from the beams, I just stuck the stickers from the plastic one underneath as if it were the plastic. I was more or less testing to see if I can make it work. I either need to buy one with a curve in the middle or cut it down, might powder coat.

The storage facility is that Walter Peck toy. Cut to fit and I used a dremmel for the light boards to show through.

It’s somewhat black light, I have pinstadiums and GITD titans but don’t typically turn on full black light mode, but thought it looked kind of cool without washing out the playfield.

#8437 6 months ago

What size speakers are in a Ghostbusters LE? 4 inch or 5 1/4 inch?

#8438 6 months ago
Quoted from Rydhia:

The beams came from the person who designed them when they were originally supposed to be in the game. Reach him by email carlv@execpc.com They should work fine out of the box, but if you want them to be interactive, there are two wires to solder. The beams are lit on there own, I believe they’re EL wire. They plug into the 12v tap by the coin door, I think it was CN1.
The apron is a spare stranger things I had from the UV kit. The glow underneath is from the beams, I just stuck the stickers from the plastic one underneath as if it were the plastic. I was more or less testing to see if I can make it work. I either need to buy one with a curve in the middle or cut it down, might powder coat.
The storage facility is that Walter Peck toy. Cut to fit and I used a dremmel for the light boards to show through.
It’s somewhat black light, I have pinstadiums and GITD titans but don’t typically turn on full black light mode, but thought it looked kind of cool without washing out the playfield.

can you post some pictures of the beams mech as just curious on what the design was

#8439 6 months ago

Anyone want to sell me a ghostbusters premium??

#8440 6 months ago
Quoted from 3pinballs:

I noticed since I installed the latest code that when I shoot left ramp with right flipper the ball flies off the ramp 2 out of 3 times.
Anyone having the same issue?
What are Flipper strengths set to?

Has anyone else experienced this as I have also noticed this on my GB Premium I had checked the settings and it was factory default although it is a lot more powerful than I previously noticed.

#8441 6 months ago
Quoted from Rydhia:

The beams came from the person who designed them when they were originally supposed to be in the game. Reach him by email carlv@execpc.com They should work fine out of the box, but if you want them to be interactive, there are two wires to solder. The beams are lit on there own, I believe they’re EL wire. They plug into the 12v tap by the coin door, I think it was CN1.
The apron is a spare stranger things I had from the UV kit. The glow underneath is from the beams, I just stuck the stickers from the plastic one underneath as if it were the plastic. I was more or less testing to see if I can make it work. I either need to buy one with a curve in the middle or cut it down, might powder coat.
The storage facility is that Walter Peck toy. Cut to fit and I used a dremmel for the light boards to show through.
It’s somewhat black light, I have pinstadiums and GITD titans but don’t typically turn on full black light mode, but thought it looked kind of cool without washing out the playfield.

Very cool man, thanks for sharing!

#8442 6 months ago

People might have a hard time believing this....

I ordered my NIB GBLE in March. 2016. I received the machine on July 1, 2016. When I got the machine, I quickly put on about 50 games, then noticed that I had the ghosting insert issue. I fought with Stern for over a year about getting a populated playfield. They told me to play it some more, if the ghosting got worse, I'll get a new playfield.
I installed the new playfield in Oct. 2017...and to this day, it's has never been played.

I seriously considered selling the machine, but, now I think I might keep it for a little while.

The reason for my post?.....I haven't kept up to date on this title. What would everyone recoomend as far as mods/protection for this game?

#8443 6 months ago

Well first do the update ! It changes the game for the better , then from there It’s up to you. I like the shaker , I did a scoleri brothers clear target Mod , Outlane kit to prevent jump over. Then the rest is up to preference . Some change the flipper bats to carrot flippers and say it helps the flipper gap but I like original layout .

#8444 6 months ago
Quoted from indypinhead:

People might have a hard time believing this....
I ordered my NIB GBLE in March. 2016. I received the machine on July 1, 2016. When I got the machine, I quickly put on about 50 games, then noticed that I had the ghosting insert issue. I fought with Stern for over a year about getting a populated playfield. They told me to play it some more, if the ghosting got worse, I'll get a new playfield.
I installed the new playfield in Oct. 2017...and to this day, it's has never been played.
I seriously considered selling the machine, but, now I think I might keep it for a little while.
The reason for my post?.....I haven't kept up to date on this title. What would everyone recoomend as far as mods/protection for this game?

Mods: Get the rail plastics that prevent ball hops. Then install carrot flippers.

In the meantime update the code and just play the game, you have an LE so it's already modded cosmetically.

#8445 6 months ago

- Alternative target brackets either side of left ramp to greatly reduce air balls Via shapeways
https://www.shapeways.com/product/GRBNG4DQK/stern-target-bracket-v2-5deg2mm?optionId=63971960&li=marketplace

- cliffy guards for the apron hole and shooter lane

- glow or translucent rubbers throughout the game - adds a nice look

#8446 6 months ago

I got one! Picked up this heavily modded pro yesterday. I know what I'm streaming this week!

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#8447 6 months ago

I joined the club this weekend too! Now I need to figure out what to buy right away. The Shapeways targets are added to the list. Maybe the drop target spring fix, cliffies, and to make sure the service bulletins are taken care of.

The out lane plastic guard and air ball guards are already on it.

20200719_151158 (resized).jpg
#8448 6 months ago
Quoted from KingBW:

I joined the club this weekend too! Now I need to figure out what to buy right away. The Shapeways targets are added to the list. Maybe the drop target spring fix, cliffies, and to make sure the service bulletins are taken care of.
The out lane plastic guard and air ball guards are already on it.
[quoted image]

Thats a cool topper. Havent seen that one yet.

#8449 6 months ago
Quoted from Rager170:

Thats a cool topper. Havent seen that one yet.

I was told that only a few were made by a well known topper company, but they couldn't make/sell them because of licensing issues. Willing to trade for a Stern GB topper.

#8450 6 months ago
Quoted from KingBW:

I was told that only a few were made by a well known topper company, but they couldn't make/sell them because of licensing issues. Willing to trade for a Stern GB topper.

Damn, was hoping you would say trade from the Laseriffic one.

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