Quoted from embryon:
It's got all the right toys and gimmicks. Prem/le are better but pro is its own game outright so great too. The prem/le just adds to the experience and slimer shot is a chase rather than just a shot. The game isn't hard once you gain control and don't rush things, then the code opens a fantastic world to you.
This game would be a classic if not for jt legal issues which I believe should not taint the game in the first place. Hate the guy not the game.
And who knows, maybe down the track there might be another code tweak that'll make it even better. I live in hope lol
I think JT is a scum bag. I think we all probably think that... With that being said he is my favorite pinball designer. I think he was the best at theme integration than any other pinball designer really.
Ritchie has some great integration, but for a lot of his games you slap on different graphics and a new name and you'd never really know. Lawlor has some of the best integration as well, and is about the same as JT, but I think JT has more unique and varied layouts for his machines(not saying better).
Anyway, back to this game... The magna slings are cool, but can lead to BS drains, even more so than regular slings as you have more control over regular ones. But, its still really cool!! And I think worth the frustrating drains.
But, really I think it needs the slimer to be moving. That adds an a little bit more skill and danger to the game. As this game doesn't have that many shots on it. It has enough. But, I think if you just have a stationary slimer, it takes away a lot of the variety in shot options. Lets be honest. Shooting GEAR, or for the captive balls are not smart. And you never want to directly shoot for those(least not gear). I'll get the captive balls and gear on accident and that's fine with me. Same with the book stacking shot. No need to aim for it, you'll hit it enough times on accident.
And yeah... I think the poster who said that this game is quite easy if you're in control of it.
I like the modes. I like how they stack, and I like the rules to the modes. But, what I realized was... That if I wanted to progress. Sometimes it was better to just let the modes time out and start slimer.
The only modes I let time out where the longer more difficult ones. And I'd just hit the safe shots over and over again once the timer stopped counting down to restart it. Using this strat... it took awhile, but I could get deeper into the games more frequently and I finally got to the we're ready to believe you.
One last question. Again. I don't have a real machine I play it on Stern Pinball Arcade on my ps4, so the code is not updated.
Did they get rid of we're ready to believe you for the Are you a god multi ball?
I'm just curious. I'd hope that both were there and accessible. I did watch the jack danger stream, but I think they set it to where it was easier to get the are you a god.
Anyway... Can't wait for covid to die down, so I can try to hunt down one of these machines, or find a place that might have it to play!!!!