(Topic ID: 158288)

Ghostbuster Issue Thread

By exflexer

8 years ago


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  • Latest reply 1 year ago by eyeamred2u
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Topic index (key posts)

55 key posts have been marked in this topic, showing the first 10 items.

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Post #1 Opening post with OP's index of topics Posted by exflexer (8 years ago)

Post #11 Photos of original slimer design Posted by exflexer (7 years ago)

Post #426 Images showing the redesigned Slimer mech Posted by kpg (7 years ago)

Post #430 Pro manual updated to reflect the new slimer mech Posted by kpg (7 years ago)

Post #528 Photos of the Pinball Universe kit installed on GB Posted by sirlonzelot (7 years ago)

Post #565 Link to Pinball Universe Upgrade kit (Germany) Posted by sirlonzelot (7 years ago)

Post #630 GB 1.05 code posted and readme details! Posted by PinB (7 years ago)

Post #662 Link to Pinballlife's alt springs for the Scoleri brothers targets Posted by exflexer (7 years ago)


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#3832 6 years ago

I am having troubble with my GB Pro, and the Scolari brothers / terror dog hurry up / book stacking starts all the time,... I mean all the time. I thought it to be a bad standup switch where the right captivball is but after fiddeling with it for some time in the test it registers normal and only when really activeted / hit by captiveball.... I mean the scolari brothers drop-targets goes up all the time without hitting captive ball... Any tips on what to do next... ?

#3834 6 years ago
Quoted from nowakster:

I'm not clear what the issue is. I'd love to help but my first reply felt trollish. Are you saying scolari brothers are activating when they aren't supposed to? Or is it that they activate a lot the way it's supposed to but you would prefer they don't activate?

They activate when they not supposed to, like even on ball 1 on the plunge before I have gotten the ball to the flippers they go up.... It seems like it is somehow registering when some other coil is activated, like the pop bumpers or even the flippercoils... I have reseated all connectors on the nodeboards under the PF.... And also the game is brand new...

#3836 6 years ago
Quoted from PinMonk:

Put the game in switch test mode and hit the playfield firmly with the palm of your hand and see if switches are registering from vibration that shouldn't be.

Nope, sw46 is not registering when pf is hit / shaken....

#3838 6 years ago
Quoted from PinMonk:

Then maybe a flaky component is intermittently making the scoleri targets activate. Do they still come up if they're disabled in the software?

Have not tried to disable, will try this and see.. But it is not only scolari droptargets, its the other modes coming on like terror dog hurry up and book stacking... All of what i understand is from hitting right captive ball / sw46...

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