Quoted from Who-Dey:I think GB is one of the best pins ever, such a blast!
Better than TWD?
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Quoted from Who-Dey:I think GB is one of the best pins ever, such a blast!
Better than TWD?
I read awhile back that some people on early games adjusted the flippers up a very small amount to improve gameplay.
Is this still recommended? Did Stern adjust the flipper position since then?
Quoted from ngoett:Just got our replacement playfield a few days ago. Looks great! Plastic on the ramp got broke in shipping but no biggie can just have Stern sent us a new one. But the metal rail that the playfield slides on... apparently couldnt get it around the playfield so just stuck it on and hammered away. You dont see it so its not a big deal but come on.
Um. Yeah, that's kind of fucked up. Whoever did that probably didn't want to report it.
I'd be pissed.
I just got my Pro, installed Art's airball protector, then tested it out. Slimer is not registering hits. Looking at it closer, it appears Slimer is up right against Art's protector. Moving it around manually will not trigger forward, left, or right. If I lift it up and push it back over Art's protector, it registers.
Any ideas? Should Slimer be moved forward?
Quoted from pinden007:I am having the same issue on the pro.
I took apart the whole Slimer assembly. Probably didn't have to do it. It was a total pain in the ass to put it all back together.
Anyway, there's an adjustment on top under the first cover where you can slide the Slimer assembly around a bit. I moved mine back.
Now, it's working great. Slimer also feels quite a bit looser than before.
Quoted from pinden007:Wouldn't you want to move it forward to give the butt room to swing back?
It's still close to the protector. I'll trim the protector with a dremel. Slimer is registering much better now.
Quoted from omgitsadam:I have a Pro with Art's protectors and I simply dremel'd out some space for Slimer's butt. Took about 10 total minutes to get it right.
I did the same thing yesterday. It was easy enough. I also lengthened the existing drill holes so I can slide the protector back a small amount.
I used sanding bit (?) that was about 1/4" in diameter. I'm not sure of the exact bit name. The material is really soft, so be careful not to get too carried away.
I really haven't had issues with airballs except from the Scoleri Brother drop targets. They drop every time but can produce some fast and powerful airballs.
Is there a solution to this? Maybe add a couple washers to the mounting screws of the assembly? If so, how many?
Quoted from bhwolf:It depends on what kind of airballs you are getting. When the target is up and the ball is getting rebounded/air? Or as the ball passes over when it's down?
It's rebound. A strong clean hit, and it'll fly back hard... often over the flippers.
Well, I adjusted the flippers up a very small amount, and I feel like it changed the game quite a bit. Before, my high score was 850 million. After playing the game about 10 games post change, I beat that score by over 2 BILLION! I finished Stay Puft and had a great WCWS. The main shots in the upper half of the playfield were more in line with the shot geometry found in other games, I feel. I could still hit the side shots, but I could not tell if it was any harder. They're hard to begin with.
Factory angle:
Pre (resized).JPG
Quoted from swinks:nice work on the score and your new adjusted angle is almost the same as factory how my game came from a November build
The tip of the flipper was moved up 3/16". It's pretty close to parallel with the ball guides. It doesn't look like much from the photos, though.
My game is a February 2017 build.
Quoted from Gunnder:Can someone post a photo and arrow with which screw I am suppose to adjust the flippers with. I tried with what I thought was the right screw (allen key type) but no matter how hard I turned it won't budge. Sorry first game, so noobie question.
It's a allen key head screw that 'squeezes' a clamp around the flipper shaft that comes down from the top of the playfield. Just follow the flipper shaft down to find it.
I'd recommend putting some painter's tape on the playfield under the flippers and mark the position with a pencil before making adjustments.
The screw is really tight, and you'll want to make sure it's really tight after you re-adjust.
Quoted from Sinestro:Moved the flippers up to be less droopy and the game played terrible. Ball coming out of the Ecto lane would normally land safely on the right flipper. Now, it was bouncing off the flipper, hitting the sling, and draining. Tried lowering the flippers a bit, with the same result. Moved them back to their stock position. and everything was fine. Lesson learned, the game was designed with the droopy flippers in mind.
Pinball is a game of millimeters. At the same time, it's also very personal and subjective. Glad you figured out what works for you.
I bumped my flippers up a very small amount. It was about 3/16" at the tip of the flipper - barely noticeable visually. I've had great results. Previously, my Grand Champion score was 850 Million. Now, all my high scores are north of 1 Billion with a Grand Champion score of 4.2 Billion. I feel like shots are easier, and I get more gameplay out of it now.
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