(Topic ID: 158288)

Ghostbuster Issue Thread

By exflexer

8 years ago


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There are 4,531 posts in this topic. You are on page 80 of 91.
#3951 5 years ago
Quoted from silver_spinner:

Has anyone had trouble with slimer not going up or down? Won't work in test either. GB pro.
The little board the slimer motor wires go to has a green led and a red led on.

Mine wasnt working once either (though a prem) but then I noticed that one of the molex connectors on that motor control board had popped off. Although you mentioned the LED's are on, I'd check to make sure all the connections are there (and that the wire harness around it doesnt have a connector just hanging around)

#3952 5 years ago

Picked up an LE over the weekend. Had a couple of minor, but common issues.

Left scoop shoots down the middle. Added some weather stripping along left side of scoop, shoots to right flipper now!

Right flipper eos giving tech alert. Regapped switch at flipper mech, fixed!

Lots and lots of air balls. Ordered some inlane/outlane and left ramp airball protectors.

One thing I’m not sure about. When the ball goes into the right subway, I can see it rocking back and forth in the subway, then it drops into the hole and ejects. Is this what it’s supposed to do? Seems to slow the game down by rocking like that.

#3953 5 years ago
Quoted from Lermods:

Picked up an LE over the weekend. Had a couple of minor, but common issues.
Left scoop shoots down the middle. Added some weather stripping along left side of scoop, shoots to right flipper now!
Right flipper eos giving tech alert. Regapped switch at flipper mech, fixed!
Lots and lots of air balls. Ordered some inlane/outlane and left ramp airball protectors.
One thing I’m not sure about. When the ball goes into the right subway, I can see it rocking back and forth in the subway, then it drops into the hole and ejects. Is this what it’s supposed to do? Seems to slow the game down by rocking like that.

If lock is lit, the diverter should pop down and send it in to the lock when you make that shot. sounds like something is wonky there. You should see it in the subway, I'd check it to make sure it is operating/firing.

#3954 5 years ago

Here is my question about the skillshot. I use a green spring and when i plunge the ball it goes around the orbit, to the moving post and the mode of the right ladder cause the ball Hits the switch.

Is it normal? I thought it should ignore the switch after plunge, so that you hit a orbit or ramp to start a mode.

#3955 5 years ago
Quoted from Lermods:

Picked up an LE over the weekend. Had a couple of minor, but common issues.
Left scoop shoots down the middle. Added some weather stripping along left side of scoop, shoots to right flipper now!
Right flipper eos giving tech alert. Regapped switch at flipper mech, fixed!
Lots and lots of air balls. Ordered some inlane/outlane and left ramp airball protectors.
One thing I’m not sure about. When the ball goes into the right subway, I can see it rocking back and forth in the subway, then it drops into the hole and ejects. Is this what it’s supposed to do? Seems to slow the game down by rocking like that.

If you use the modified target brackets, you don't need the left ramp airball protector. The inlane/outlane ball jump protectors, however, are absolutely necessary. I played one without them recently and it SUCKED.

#3956 5 years ago
Quoted from MightyGrave:

Here is my question about the skillshot. I use a green spring and when i plunge the ball it goes around the orbit, to the moving post and the mode of the right ladder cause the ball Hits the switch.
Is it normal? I thought it should ignore the switch after plunge, so that you hit a orbit or ramp to start a mode.

Are you saying the post on the left orbit is triggered and comes up to stop the ball when you launch it?

#3957 5 years ago
Quoted from PinMonk:

Are you saying the post on the left orbit is triggered and comes up to stop the ball when you launch it?

Hi vireland,
yes if i plunge the ball, the right orbit switch will be hit and the legt orbit post is triggered...i don't know how i can adjust it correct.

In my vision the right orbit switch must be ignored and the ball have to go round the orbit to the Flipper and then i can shoot the "skillshot"

#3958 5 years ago
Quoted from MightyGrave:

Hi vireland,
yes if i plunge the ball, the right orbit switch will be hit and the legt orbit post is triggered...i don't know how i can adjust it correct.
In my vision the right orbit switch must be ignored and the ball have to go round the orbit to the Flipper and then i can shoot the "skillshot"

This condition means your shooter lane switch is either broken or not registering. Very common. Go into the diagnostics->switch test and test the shooter lane switch with a ball and/or adjust/replace your shooter lane switch depending on the outcome.

#3959 5 years ago
Quoted from PinMonk:

This condition means your shooter lane switch is either broken or not registering. Very common. Go into the diagnostics->switch test and test the shooter lane switch with a ball and/or adjust/replace your shooter lane switch depending on the outcome.

Thank you for the input. I will check it i think i have to adjust it, cause i installed a shooterlane protector... I will report

#3960 5 years ago
Quoted from arcadenerd925:

If lock is lit, the diverter should pop down and send it in to the lock when you make that shot. sounds like something is wonky there. You should see it in the subway, I'd check it to make sure it is operating/firing.

Thanks. Took a look at this tonight. Diverters works fine. Issue was the game pitch, it was only at 6, which might explain why airballs were so bad. Raised it to 7 and the ball now has enough momentum to carry through the subway to the inlanes.

#3961 5 years ago
Quoted from PinMonk:

If you use the modified target brackets, you don't need the left ramp airball protector. The inlane/outlane ball jump protectors, however, are absolutely necessary. I played one without them recently and it SUCKED.

Question - looking back over the threads - I thought you could "tap up" the wire ball guides from underneath to prevent this so no plastics are needed? This was on earlier threads.

Thoughts?

#3962 5 years ago
Quoted from cpr9999:

Question - looking back over the threads - I thought you could "tap up" the wire ball guides from underneath to prevent this so no plastics are needed? This was on earlier threads.
Thoughts?

That makes it better, but the balls still jump the rail, just not as much. The protector that keeps the ball in the lane is a must for Ghostbusters IMO.

#3963 5 years ago
Quoted from arcadenerd925:

Mine wasnt working once either (though a prem) but then I noticed that one of the molex connectors on that motor control board had popped off. Although you mentioned the LED's are on, I'd check to make sure all the connections are there (and that the wire harness around it doesnt have a connector just hanging around)

connectors are all fine.

#3964 5 years ago

Yesterday I noticed my right inlane guide is lowering. Is this a common problem?

46C1DA2C-FCEB-4300-8C1D-3112B194C5C7 (resized).jpeg46C1DA2C-FCEB-4300-8C1D-3112B194C5C7 (resized).jpeg

#3965 5 years ago
Quoted from Midway-Man:

Yesterday I noticed my right inlane guide is lowering. Is this a common problem?

It happens, especially if the wood gets fatigued and the guide barb doesn't grab as well.

#3966 5 years ago

Need guidance- I read on pinside somewhere that on the left VUK people are putting a piece of something in there so the ball kicks out reliably to the right flipper.

So what material, where is it placed and can someone post a picture.

Thanks in advance!!

#3967 5 years ago
Quoted from cpr9999:

Need guidance- I read on pinside somewhere that on the left VUK people are putting a piece of something in there so the ball kicks out reliably to the right flipper.
So what material, where is it placed and can someone post a picture.
Thanks in advance!!

Why put a piece of anything in there? Just adjust the VUK power so that it sends the ball to the left flipper.

#3968 5 years ago
Quoted from cpr9999:

Need guidance- I read on pinside somewhere that on the left VUK people are putting a piece of something in there so the ball kicks out reliably to the right flipper.
So what material, where is it placed and can someone post a picture.
Thanks in advance!!

It's placed on the left wall of the scoop. Use a piece of black 1/8 or 1/4" weather stripping. I just did this the other night, 100% fix

#3969 5 years ago
Quoted from ArcadiusMaximus:

Why put a piece of anything in there? Just adjust the VUK power so that it sends the ball to the left flipper.

Can you adjust power on an individual coil?

#3970 5 years ago
Quoted from Lermods:

Can you adjust power on an individual coil?

Some of the newer Sterns are more adjustable, but I don't think GB has an adjustment this specific. All you can do is set the coil power to "soft" overall. Nothing like JJP or AP offers in per-coil power adjustment.

#3971 5 years ago

I believe there is a power setting for the left scoop. Adjusting the power has worked for some, but for others (me included) the foam/weatherstrip fix was necessary to avoid the ball being shot SDTM or just trickled to the left flipper.

#3972 5 years ago

I've been out of the GB thread(s)... stern updated the side rails of the PF to metal?!?! I have a 1st gen premium.

#3973 5 years ago
Quoted from PinMonk:

Some of the newer Sterns are more adjustable, but I don't think GB has an adjustment this specific. All you can do is set the coil power to "soft" overall. Nothing like JJP or AP offers in per-coil power adjustment.

Each individual coil has level settings that are completely customizable on Ghostbusters. The one I suggest everyone do is adjust the shooter lane kickout coil to the lowest setting. This reduces shooter lane wear greatly.

#3974 5 years ago
Quoted from ralphwiggum:

Each individual coil has level settings that are completely customizable on Ghostbusters. The one I suggest everyone do is adjust the shooter lane kickout coil to the lowest setting. This reduces shooter lane wear greatly.

Yeah, if it's offered, I ALWAYS turn that one down. It's always way too aggressive.

#3975 5 years ago

I have adjusted the springs on the drop targets understanding that a stronger spring gets the drop target out of the way quicker and causes less airballs.
Well I have tried both (a) stronger springs (from PinballLife) and (b) reinstalling original springs and shortening them up to 20-25 revolutions.

Neither have worked. When the left target is up and I hit it dead on with the right flipper- always get an airball directly back at me ...then the airball hits the wire guide ramp (the one that crosses the playfield) and drops back onto the playfield.

Any other ideas? Anyone put washers underneath the 2 of the 4 screws holding the Drop target to give it a pitch? Does this work?

Thx

#3976 5 years ago
Quoted from cpr9999:

I have adjusted the springs on the drop targets understanding that a stronger spring gets the drop target out of the way quicker and causes less airballs.
Well I have tried both (a) stronger springs (from PinballLife) and (b) reinstalling original springs and shortening them up to 20-25 revolutions.
Neither have worked. When the left target is up and I hit it dead on with the right flipper- always get an airball directly back at me ...then the airball hits the wire guide ramp (the one that crosses the playfield) and drops back onto the playfield.
Any other ideas? Anyone put washers underneath the 2 of the 4 screws holding the Drop target to give it a pitch? Does this work?
Thx

Set coil strength to soft?

#3977 5 years ago
Quoted from PinMonk:

Set coil strength to soft?

Ok I will try. Is this an individual setting for the drop targets or total game setting?

#3978 5 years ago
Quoted from cpr9999:

Ok I will try. Is this an individual setting for the drop targets or total game setting?

Softens all the coils by something like 5%. First thing I do before a pin goes on route. Saves wear and tear and the games play fine, better even, sometimes.

2 weeks later
#3979 5 years ago

Cross posting here. Quick question for those that know. Just unboxed a GB pro and the build date is October 2016. Pf looks beautiful but will I have issues with ghosting based on this date? I mean it's been sitting for nearly 2 years and no issues, so hoping for the best.

1 week later
#3980 5 years ago
Quoted from RC_like_the_cola:

Cross posting here. Quick question for those that know. Just unboxed a GB pro and the build date is October 2016. Pf looks beautiful but will I have issues with ghosting based on this date? I mean it's been sitting for nearly 2 years and no issues, so hoping for the best.

It is impossible for anyone to know if you will have playfield problems or not. Most playfields though in the later part of 2016 are good. My crystal ball says your playfield most likely will be fine. Hope this makes you feel better.

#3981 5 years ago
Quoted from Who-Dey:

It is impossible for anyone to know if you will have playfield problems or not. Most playfields though in the later part of 2016 are good. My crystal ball says your playfield most likely will be fine. Hope this makes you feel better.

Thanks. I'll keep an eye on it. It had 650 plays on it after being unboxed at SFGE. When I got it home, I did notice the clear chipping on that corner where the balls enter the trough. Games wear and it doesn't bother me, but I'm happy knowing Stern will replace the PF if it does end up needing it.

#3982 5 years ago

Hi Everyone,
Can anyone please tell me ..

Is there any difference between ..
Cabinet Node Capacitor Kit 502-7059-00 for the shake motor Capacitor Kit 502-7059-01
and
Capacitor Service Kit 502-7060-00 for Node bds 8 and 9

Are these both the exact same thing? same cap? same wiring?

#3983 5 years ago
Quoted from northvibe:

I've been out of the GB thread(s)... stern updated the side rails of the PF to metal?!?! I have a 1st gen premium.

yup. On my replacement playfield the side rails are metal now.

#3984 5 years ago
Quoted from RC_like_the_cola:

Thanks. I'll keep an eye on it. It had 650 plays on it after being unboxed at SFGE. When I got it home, I did notice the clear chipping on that corner where the balls enter the trough. Games wear and it doesn't bother me, but I'm happy knowing Stern will replace the PF if it does end up needing it.

They will replace it on a game if its fairly new but not a game that is older. If i were you i would buy some removable vinyl on Amazon and cut a small piece and place it over that area and you most likely will never have to worry about it getting any worse. I would also cut a small piece and put it in the shooter lane where the ball ejects out of the trough. You can buy buy cliffys for these areas as well to protect them but for now the removable vinyl would be some cheap insurance until you could get some cliffy protectors.

#3985 5 years ago
Quoted from Who-Dey:

They will replace it on a game if its fairly new but not a game that is older. If i were you i would buy some removable vinyl on Amazon and cut a small piece and place it over that area and you most likely will never have to worry about it getting any worse. I would also cut a small piece and put it in the shooter lane where the ball ejects out of the trough. You can buy buy cliffys for these areas as well to protect them but for now the removable vinyl would be some cheap insurance until you could get some cliffy protectors.

Thanks. Yes this was a nib just opened last weekend.

2 weeks later
#3986 5 years ago

Hey all -

Possibly a dumb question, and not a problem with the GBPremium itself, but my GBs' got a air ball protector installed at the left ramp. Seems like it's 'dipping' down..possibly just due to heat etc. (it's in the garage, I'm in Sacramento area). if I pull it up it bends up , but quickly bends down if I don't hold it.

Any suggestions on how best to fix this piece? Causing the ball to get stuck requiring a glass removal. Not ideal. And, I'd rather keep it (or modified piece) if it does its job combating air balls.

Any info appreciated. Thx

IMG_0577 (resized).jpgIMG_0577 (resized).jpg
#3987 5 years ago
Quoted from brandonx76:

Hey all -
Possibly a dumb question, and not a problem with the GBPremium itself, but my GBs' got a air ball protector installed at the left ramp. Seems like it's 'dipping' down..possibly just due to heat etc. (it's in the garage, I'm in Sacramento area). if I pull it up it bends up , but quickly bends down if I don't hold it.
Any suggestions on how best to fix this piece? Causing the ball to get stuck requiring a glass removal. Not ideal. And, I'd rather keep it (or modified piece) if it does its job combating air balls.
Any info appreciated. Thx

Can you raise it up with some washers?

#3988 5 years ago

Thanks

That's a good suggestion - I was thinking because it 'buckles down' it may not supposed to buckle, and was considering trying to flatten it by drilling a whole on the right connection and pushing it over. But TBH I didn't install it so I don't know this mod as well as I'd like. Some washers would give it some lift/clearance. Am curious if anyone is familiar with this mod ?

#3989 5 years ago
Quoted from brandonx76:

Hey all -
Possibly a dumb question, and not a problem with the GBPremium itself, but my GBs' got a air ball protector installed at the left ramp. Seems like it's 'dipping' down..possibly just due to heat etc. (it's in the garage, I'm in Sacramento area). if I pull it up it bends up , but quickly bends down if I don't hold it.
Any suggestions on how best to fix this piece? Causing the ball to get stuck requiring a glass removal. Not ideal. And, I'd rather keep it (or modified piece) if it does its job combating air balls.
Any info appreciated. Thx

Mine was so low the ball would rub going up the ramp. I tried a few washers but it still rubbed. I ended up using my Dremel to make the ramp side curve/more open. Now the ball doesn’t hang going up ramp but still blocks air balls off stand up targets

#3990 5 years ago

Thanks - so did yours 'buckel' down? I'm wondering if the heat morphed it slightly...if its not supposed to buckle down, I may drill another hole in it and re-secure the right nut so it lays flat.

#3991 5 years ago

Depends on plastic thickness along with the design you have does not connect to both Posts on the right.

Washer under plastic works for my design.

I have sold a ton of my version for sometime where I have people put washer on each post first, then plastic, then nut.

See my AD:

https://pinside.com/pinball/forum/topic/sale-ghostbusters-airball-air-ball-right-orbit-protectors#post-4477509

#3992 5 years ago
Quoted from cpr9999:

Depends on plastic thickness along with the design you have does not connect to both Posts on the right.
Washer under plastic works for my design.
I have sold a ton of my version for sometime where I have people put washer on each post first, then plastic, then nut.
See my AD:
https://pinside.com/pinball/forum/topic/sale-ghostbusters-airball-air-ball-right-orbit-protectors#post-4477509

Thanks man! Funny I was looking at your vid, good stuff. I'm not seeing how yours 'dips'...I may have a different version of the mod because mine only has one connection on the right...it appears your is flat. Maybe I need to just buy yours

Here's a video of what's happening

#3993 5 years ago

FYI that is not my protector; however, I think I see your problem.

If you loosen the nuts does the plastic still bend? If not retighten.

If it still flexes than you need to drill one of the holes out on one side of the plastic. (Elongated the hole). The plastic holes are not aligned to your posts.

FYI, I believe you still need to install the washer first, plastic second and nut last to give you extra height.

#3994 5 years ago
Quoted from brandonx76:

Hey all -
Possibly a dumb question, and not a problem with the GBPremium itself, but my GBs' got a air ball protector installed at the left ramp. Seems like it's 'dipping' down..possibly just due to heat etc. (it's in the garage, I'm in Sacramento area). if I pull it up it bends up , but quickly bends down if I don't hold it.
Any suggestions on how best to fix this piece? Causing the ball to get stuck requiring a glass removal. Not ideal. And, I'd rather keep it (or modified piece) if it does its job combating air balls.
Any info appreciated. Thx

Get the angled target brackets and remove the protector. Problem solved, and it will look better, too.

#3995 5 years ago
Quoted from PinMonk:

Get the angled target brackets and remove the protector. Problem solved, and it will look better, too.

Agree on look, but they don’t stop all airballs.

#3996 5 years ago
Quoted from cpr9999:

Agree on look, but they don’t stop all airballs.

They did for me.

#3997 5 years ago
Quoted from cpr9999:

Agree on look, but they don’t stop all airballs.

90%, at least, of the airballs off those two targets on the machine I installed it on. Easy recommendation to make. Better than all other solutions out there currently. There's no need for the plastic "covers" over the targets now. The angled brackets are a much better solution.

#3998 5 years ago
Quoted from Alby:

They did for me.

See vireland review:

https://pinside.com/pinball/forum/topic/ghostbuster-issue-thread/page/79#post-4336354

Also helps keep ball down when going up ramp.

Both options have plus & minus.

#3999 5 years ago
Quoted from PinMonk:

90%, at least, of the airballs off those two targets on the machine I installed it on. Easy recommendation to make. Better than all other solutions out there currently.

Don’t forget the plastic protector helps keep ball down on the ramp

#4000 5 years ago
Quoted from cpr9999:

See vireland review:
https://pinside.com/pinball/forum/topic/ghostbuster-issue-thread/page/79#post-4336354
Also helps keep ball down when going up ramp.
Both options have plus & minus.

Heh, I forgot I even wrote that. It's correct though. The only negative is you can launch balls up and off the top of the ramp with a fast hit, but it's not that common. Someday I'll get around to making a half tube to fix that.

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