Ghost In The Shell - The Pinball Complex

(Topic ID: 203620)

Ghost In The Shell - The Pinball Complex


By Fortytwo

11 months ago



Topic Stats

  • 362 posts
  • 59 Pinsiders participating
  • Latest reply 18 days ago by Fortytwo
  • Topic is favorited by 66 Pinsiders

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    There are 362 posts in this topic. You are on page 6 of 8.
    #251 7 months ago

    Hotel is booked. This is all your fault fortytwo!

    #252 7 months ago

    cletus14 I'm sure you wont regret it!! Hope to see you there, i will have a yellow ghost in the shell Major shirt on Saturday.

    Here are my current apron cards. I am still tweaking the text, what do you guys think, do the instructions make sense? I plan on printing them mid week.

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    #253 7 months ago

    I got all the modes on the cards basically working. Some text and lamps are not perfect. But at least it is working.
    Need to figure out ball lock release for ball search. And unused switch points.

    #254 7 months ago

    Looks great! Can't wait to check it out.

    Couple "playfield" typos on the instruction card.

    #255 7 months ago
    Quoted from aobrien5:

    Looks great! Can't wait to check it out.
    Couple "playfield" typos on the instruction card.

    Thanks. I’ll fix those tomorrow. Darn spelling.

    #256 7 months ago

    Tonight I am fixing the speaker holes centering before I install the newly printed art. toyotaboy helped me with these spacers / speaker supports to keep the plexi true. They also are working as dremmel guides.

    I also included a mod that is going to get removed. A cable like one to plug your cyber brain in. I decided to remove the front decal and fill the hole and paint the front black before MGC.

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    #257 7 months ago

    I just realized I have been working on the game for alittle over 6 months. I posted the intro video after about a week of design. Before that it was mostly thinking about the project. No real work toward the goal until October 2017.
    Here’s my intro video to see where I started.

    #258 7 months ago

    You've come along way in 6 months!

    #259 7 months ago

    Didn’t get much done yesterday. I was only able to print the apron cards and get them installed.
    There’s a busy work night planned tonight.

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    #260 7 months ago

    Working on squashing some code bugs. Watching deadflip

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    #261 7 months ago

    In one week gits will be on the MGC show room floor. Right now it’s in a bunch of peices. So let’s hope for the best. I plan on having at least 5 new features not released on the game. If your in the Milwaukee area please support MGC and come down. If you can’t make it I’ll film an update video to go live Saturday.
    Why am I holding back? MGC is my Home show. This is my 11th year attending. And I really want to make it as special as I can. If that’s holding back updates. So be it. That’s what I can contribute. I’m really pumped and hoping for a sucessfull weekend. It’s crunch time boys!!!
    I did some MGC prep and got some growlers filled at central waters brewery.

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    #262 7 months ago

    Cleaned the partial paint off the lockdown bar. Repainting now. Still think I should look for a nicer one. This might not powdercoat well with all the pits.

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    #263 7 months ago

    Very excited for MGC! Also very sad we can't bring our own liquor.

    #264 7 months ago

    Ya I hear you. Are they even being stingy with coffee cups?
    I figure I’ll have Friday night to crack into a growler and some time Saturday. I’ll just drink in the room.

    Game update.
    Lockdown bar is painted and installed. Looks nice. But it’s glossy and the other metal is not. Not going to fix because this summer it’s all getting powder coated. Working on some other aspects. I’ll also polish the chrome legs. This game needs a dark color. Once again this summer. The 48v power supply got a quiet fan yesterday also.

    Other things on today’s list.
    Make a switch spacer so I don’t rip it off loading it.
    Make a shield for the computer.

    #265 7 months ago

    Can't wait to see it Ed. My son and I will be down Friday night. Will you be set by then?

    #266 7 months ago
    Quoted from bigduke6:

    Can't wait to see it Ed. My son and I will be down Friday night. Will you be set by then?

    It will be setup. But it won’t be in the VIG area. I am not going VIG and want to be able to keep an eye on it.

    Will you be there all weekend? If not I can give you a sneak peek.

    #267 7 months ago

    Sounds good. We'll be there Fri/Sat.

    #268 7 months ago
    Quoted from bigduke6:

    Sounds good. We'll be there Fri/Sat.

    Are you bringing a game or doing the VIP thing?

    #269 7 months ago

    VIP. Cant stay to late on Saturday so I splurged.

    #270 7 months ago

    bigduke6 I’ll try to find you Friday. Shoot me a text when you get there.

    I accomplished most of my weekend todos.
    Got the switch spacer made and installed. I also found a cover that worked perfect at a pc shield. I also got the legs polished.

    Wow four work days until I load the game up Thursday night.

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    #271 7 months ago

    And yes I realize my ac wiring is a mess. It’s mostly temporary. Long term I plan on getting the multimorphic power distribution board and a up board pc. These will eliminate a lot of the cabinet wiring mess.
    Hell the power supplies are not even fastened down.

    #272 7 months ago

    Got the MGC and Pinball mayhem banner page made for attract mode and working right.
    Game is physically in one peice now I have a few tweaks on code etc to make. Need to add to the end of ball drain. Tweak some coil times etc. that’s tomorrow.
    Wednesday is change out sounds and start packing tools.

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    #273 7 months ago

    Barreling some issues with multiball. Balls getting stuck. And not getting a long pulse for lost ball search. I have it tweaked. But may fry a coil at MGC. Might need some babysitting.

    #274 7 months ago
    Quoted from Fortytwo:

    Barreling some issues with multiball. Balls getting stuck. And not getting a long pulse for lost ball search. I have it tweaked. But may fry a coil at MGC. Might need some babysitting.

    Shut off multiball if it will make the game more reliable.

    #275 7 months ago
    Quoted from cad-kid:

    Shut off multiball if it will make the game more reliable.

    I hear you. At this time I would have to block off multiball entrance and comment out some code. The coil in question was a ratty one to start with. So... I’m going for broke and will see if it cooks. If it does I’ll block MB. Still hoping I can figure out a proper clear code in skeleton before he weekend.

    #276 7 months ago

    Almost ready for the weekend.

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    #277 7 months ago
    Quoted from Fortytwo:

    Almost ready for the weekend.

    What's going on this weekend?

    #278 7 months ago
    Quoted from Eric_S:

    What's going on this weekend?

    What you don’t know. Jesus.
    The worlds largest..
    Tricia contest hosted by 90fm (your only alternative) in stevens Point Wisconsin. My trivia team “Team Thicko” will be playing a continus 54 hours from 6:00pm Friday through to Sunday midnight. I might listen in and play remotely a bit.

    http://www.90fmtrivia.org

    Dammit I wish I didn’t have to make a choice.

    #279 7 months ago

    Loaded up. But ran into a few issues. Cables too tight folding the head. And even though it was planned to fit normally it doesn’t. Dammit. I had to load sideways.
    Let’s hope everything survives and it works tomorrow.

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    #280 7 months ago

    Well. I am fairly nervous right now. 6 months of work and I want everyone to see it. I’m awake an hour earily after not sleeping the greatest.
    I have the Pinball mayhem pre packing video uploaded and going live Saturday morning. I think 10:00 but not certain.

    #281 7 months ago

    Good luck man,
    I am sure it will be awesome and you are the man for getting it done for people to see. whatever the outcome is you should be proud! Wish I could see it.
    All that said, I certainly understand the feeling your going through and I will too someday soon I hope!
    -Jim

    17
    #282 7 months ago

    Thanks man. Everything is working as it should. Whoo hoo. Still nervous. But then there’s beer.

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    #283 7 months ago
    Quoted from Fortytwo:

    Everything is working as it should.

    Excellent, glad to hear that!

    #284 7 months ago
    Quoted from Fortytwo:

    Thanks man. Everything is working as it should. Whoo hoo. Still nervous. But then there’s beer.

    That's awesome! Love the cab and head!

    #285 7 months ago

    your game looks awesome, a very nice surprise with the cab art

    #286 7 months ago

    Damn I haven't kept up. You made some awesome progress. Can you share how you did your cabinet graphics (how they were printed and applied)? Look fantastic. Looking forward to the playfield art when the time comes.

    Also did you go with Mission or Skeleton?

    --Kevin

    #287 7 months ago

    Thanks all. It’s the positive comments that keeps me going when I get to a frustrating spot. Really gettin a lot of good exposure this weekend.
    Thanks.

    Kevin. You didn’t miss anything. I was holding back. Wanted to make MGC special in any way I could. The video on Pinball mayhem going live soon gets a much better look. The cab is decals I had printed locally on quality vinyl that’s also laminated. I found some excelent videos of removal and apply of a IJ so I didn’t see the need to document my first time tackling anything like this.

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    #288 7 months ago
    Quoted from Fortytwo:

    Thanks all. It’s the positive comments that keeps me going when I get to a frustrating spot. Really gettin a lot of good exposure this weekend.
    Thanks.
    Kevin. You didn’t miss anything. I was holding back. Wanted to make MGC special in any way I could. The video on Pinball mayhem going live soon gets a much better look. The cab is decals I had printed locally on quality vinyl that’s also laminated. I found some excelent videos of removal and apply of a IJ so I didn’t see the need to document my first time tackling anything like this.

    what kind of file did you take to the print shop to get it that big and a nice resolution?

    #289 7 months ago

    You need to come check it out... flipper stuck.

    #290 7 months ago

    Broke spring. Fixed up.

    #291 7 months ago

    Ben Heck!

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    #292 7 months ago

    ben liked it, said pop bumper could be tighter. im in the green shirt.

    Added 7 months ago: LIGHT green shirt!

    #293 7 months ago
    Quoted from Fortytwo:

    Broke spring. Fixed up.

    Thanks, just got done playing it. That left ramp is so fun. Upper playfield is brutal. One flip and it's coming back down the ramp!

    #294 7 months ago

    Yeah it was cool! Keep up the good work!

    #295 7 months ago

    I really enjoyed it. Art is cool too.

    It is impractical, but I kept wishing it had a small flipper behind the post (I think it was labeled 5) and right below the pop to try to actively get around the pop and hit the drops.

    #296 7 months ago

    It was fun to chat with you briefly at MGC - I really enjoyed seeing/playing the game! Really great work...can't believe how far you made it for the show! Unfortunately our time got cut short this year (had to leave early to drive back to MN) but hoping to be back next year and see/play this more.

    #297 7 months ago

    Awesome work fortytwo!!! I split my time on Saturday between your machine and Iron Maiden. I really can't get enough of that sweet left ramp. The upper playfield was tough to hit, but when I did it was very satisfying.

    The #TNA whitewood was another show favorite.

    #298 7 months ago

    Wow. I had a great reception at the show.
    First off thanks for all the good words here and at the show. All the feedback received is good feedback.

    lame33 I see your point. But I actually want people to try and use the pop to ricochet the ball into the drops. I also added a ability to complete the last target via a inlane option. At one point there was a flipper there. But the upper playfeild took it.

    A lot of people liked the upper playfeild. But t also frustrated them. I am going to add a gate on to keep it from exiting off the right ramp. And also a VUK to deliver the ball up there a second way. I will be adding some softer way to get the ball off the playfeild front too.

    The game did take a beating. And only had a few issues. One flipper spring broke. A ball got hung up on crappy wood a few times. And that’s it. I logged 356 plays over the weekend. With ERIK getting the highest score.

    Some wear and my led pop ring didn’t stay attached.

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    #299 7 months ago
    Quoted from Fortytwo:

    The game did take a beating

    Down to bare wood by the looks of it, ha.
    Not sure if we'll be up this weekend. Depends on how long it takes 18" of snow to melt so we can get in our driveway.

    #300 7 months ago

    I'm glad I got to follow this adventure and get to play it at MGC. Great job !

    LTG : )

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