Getaway High Speed Issues

(Topic ID: 156399)

Getaway High Speed Issues

By mandelbloom

2 years ago

Topic Stats

  • 23 posts
  • 5 Pinsiders participating
  • Latest reply 2 years ago by yonkiman
  • No one calls this topic a favorite


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#1 2 years ago

I am babysitting a friends Getaway, I turned it on today after not playing for a while and the pluger will not fire. Doesnt seem to be any voltage getting to it. Also seems the up post that locks the ball on the right ramp wont I did find a lose cable I will attach a pic, but I cant for the life of me figure out where it went. Its actually labbled J110, but alas J110 doesnt even have a connector?? If someone with a high speed could take a pic of their backbox maybe that would help.
Anyhow ideas?

#2 2 years ago

Where does this go?


#3 2 years ago

What are the colors and pin numbers? Blue/violet pin 1 Blue/grey pin 2 Black/yellow pin 3 Nothing on pin 4 Black/blue pin 5 Orange pin 6.

#4 2 years ago

Seems to be black/blue pin1, black/yellow oin2,blue/grey pin3, blue/violet pin 4, blank pin 5 &6, orang/violet pin 7, blank 8, orange/grey pin 9

#5 2 years ago

Not to confuse matters but there appear to be some lamps in the insert lamp matrix out now too...perhaps we are running into a board issue and this connector was always loose?

#6 2 years ago

Boy I could be wrong, but those colors are generally flipper wire colors in WPC. How about a picture of the board and is the connected you're holding keyed with a plastic peg?

#7 2 years ago

OK fixed it! I am thinking that wire was red herring and must have never been plugged in. I had to reseat a ribbon cable and all is now good!

#8 2 years ago

So why do you think it doesn't go on 1J110

#9 2 years ago
Quoted from wxforecaster:

Boy I could be wrong, but those colors are generally flipper wire colors in WPC. How about a picture of the board and is the connected you're holding keyed with a plastic peg?

Funny thing is J110 is labled as flippers but has no connector, not sure what the deal is there but the flippers work fine

#10 2 years ago
Quoted from GRUMPY:

So why do you think it doesn't go on 1J110

J110 has only solder point no connector haha

#11 2 years ago

Like J905 on the Fliptronics board? That connector looks familiar.

#12 2 years ago

How about a pic of 1J110 area.

#13 2 years ago

There is a 110 on my game.

#14 2 years ago

Weird! I will take a pic just for kicks

#15 2 years ago


#16 2 years ago

Very interesting, I have a connector at J110, J109 and the K1 relay.

#17 2 years ago

Yea that is weird must be some sort of hack/board swap going on? Anyhow game
Works I am stumped

#18 2 years ago

Like some type of prototype board? When did they go from Fliptronics I to Fliptronics II? Now I know for sure that dangling connector was a flipper-related connector.

#19 2 years ago

Yea not sure ? Thinking either this is an ealry or late production game and they changed something .

1 month later
#20 2 years ago

I'm trying to troubleshoot a constantly clicking relay K1 on a BSD (same WPC hardware as HS2, I believe), so I was looking at the schematics of the driver board. It looks like J109, J110, K1 and a handful of other components are there to power flippers, but since these games use the Fliptronic II system, this circuitry (and J109 and J110) are not needed. So I don't think it matters (at least for HS2) whether or not those components and connectors are populated...

#21 2 years ago

In fact it's shown on this awesome pinwiki page: (see images on right)

#22 2 years ago
Quoted from yonkiman:

constantly clicking relay

Is the GI working properly ? Relay and GI share U1-enable

#23 2 years ago

No, the GI is most-certainly NOT working properly! The post you linked to looks like a very similar issue to what we're seeing on the BSD.

I'll be able to troubleshoot further in the next day or two, just wanted to thank you now for explaining the K1/GI link!

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