yeah I started to color the map thinking there were only a few variations, but there were too many. I even tried to start coloring the video mode trying to just brute force it.
There are over 20 background variables, 16 player car variables, and 75 "traffic" car variables, multiple all them and there is approximately 24,000 frames that need captured and colored. I am working on a super simplified video mode color mask that will color the mountains, score, and gear; maybe even the lane lines, I could also put a giant glob of red at the bottom so the player car is always colored but the downside of coloring the lines and player car would be that when the non player cars go through, they'll turn red.
I had some shit luck tonight with my pin2dmd, plugged in the first one and the external power supply popped and some magic smoke left the pin2dmd
2019-10-25 (1) (resized).jpg
So I wired up the other pin2dmd using the other kind of power supply and I get no picture. This is the back lit up since the displays are blank:
2019-10-25 (resized).jpg
Id just buy yet another pin2dmd but I just spent $700 on a new T2 playfield and got like $400 worth of stuff for the getaway. I'll prolly ping dpannell and see if these can be fixed.