Quoted from red-line:
posted this in the main forum, but I'm getting crickets. Thought maybe I would try here!
I recently replaced the bulbs on my Getaway: High Speed 2 with CT LED's, and also replaced the crank assembly under the right flipper. I did not replace the solenoid, just the crank assembly and plastic sleeve that sits in the solenoid.
I got the machine put back together, and made it through 2 balls before the plunger stopped working. The plunger on the Getaway is a "shifter" that you push up or down to launch the ball. The shifter has other uses in-game, too - to shift gears during regular play, or shifting during video mode. These alternative uses still work, but the ball will not launch.
In my attempt to diagnose, I noticed that the mars lamp is not rotating as it had been. It still lights up, but does not rotate.
I did the solenoid test and nothing pulses on either the plunger solenoid or the mars lamp solenoid. I don't really know what to do from here. I tried switching the F104 fuse with F105, just to see if maybe I had burned one out. No change in the solenoid test.
Does anyone have an idea what's going on? Or where I should go from here as far as testing goes? Any help is appreciated
It could be a fuse, the fuses are as follows...
F101-F105, F116 = SB3A
F106-F113 = SB 5A
F114 = FB 8A
F115 = SB .75A
You need to do a fuse test with your multimeter to see if they are working but it is important to use the correct fuses.
You can try to do a test on the shooter, sometimes you'll get a shifter error and it may cause it to stop working, running the test and moving the shifter will clear the error but I wouldn't think it would work in the other phases if that was the case.
Also, and more likely the cause, do a switch test on the shooter lane, sometimes the wire will come off, or the diode is broken off so the switch won't register when the ball is in the shooter lane and it will just sit there, after a while it will launch the ball in a ball search. Check to see if everything is intact.
Mars lamp motors are known to fail after sometime, it could be that the motor is done but I'd test the fuses 1st.
Edit: I'll have to review more details on my schematics to see what goes where for the Mars lamp.
Edit 2: Check to see that the wires are all connected on the solenoid for the shooter, messing around with the PF and the flippers could have caused something to break off...