Quoted from boatofcar:Related question: If I have an entire set of of GI that is out (under one piece of plastic), does that mean that one of the sockets has come out and is making the rest inoperable, or is it likely something else?
Are we still speaking EM or are you including
SS machines.
Typically, an EM had a single fuse for the 6.3VAC going to the playfield. And often a second 6.3VAC fuse going to the back box/head. On the playfield, that would/could include both GI and Feature lamps. So, it would not normally be possible for a section to be out unless it was a broken wire that chained around from socket to socket. And then you would lose every lamp down stream of the break. If there were 1 bad, shorted socket, it would take out the fuse of all the others. And no, one socket should not effect the others to not light. They are not in series like mini-christmas tree lights. They are instead, like the larger bulbs you used to use on your house - all in parallel. If one goes out, the rest stay lit - Again, unless its a short and blows a fuse and then they all go out.
Early SS games may have had at least 2 circuits feeding the playfield GI lamps. So, it would be possible to lose approximately half if you had one burnt pin. On later SS games, the 20 AMP Fast blow fuse just couldn't handle the heat so the circuits were broken up into four 5 amp circuits. And on WPC games, you have 4 Triacs controlling the 4 branches along with a fuse for each.
Sockets are not always the problem. I have had bad new bulbs (shorted), where once installed, started blowing the GI fuse. Its a bitch to go back and find the bad one if you just replaced every single GI bulb with new ones. So, it helpful to replace them with the power on.