A couple of months ago, I made my second foray into the Genco club, when a friend passed along a very high condition 1940 "Blondie" to me.
Now that I've got the bridge rectifier sorted out (another thread... much hair pulling that I'd rather put behind me LOL) I'm on to working on the rest of the game.
The good:
- Scoring stepper was seized up. After quite a bit of elbow grease, I've got that working great.
- The smaller "ratcheting" steppers in the backbox and under the playfield are all working.
- When I coin the game up, the scoring stepper zeroes out and the GI turns on.
- The playfield switches are responsive when hit.
Problems I'm currently having:
- The aforementioned playfield switches-- I can get the changeover unit to change the bumpers as they are hit, but no actual scoring happens.
- The other stepper in the head (the scoring stepper is on the left, there's another on the right- I think it's the match stepper) doesn't do much of anything. I can manipulate it by hand, and I can jumper it with a battery and sort of get it to work, but it does nothing when I try to start a game.
- The tilt relay doesn't pull in and latch at the start of a game, so the game remains in "tilt". I can close the relay by hand (with a small zip tie) and get it to turn the light off, but it doesn't do it on its own.
- In the head, there's a jumper for "regular play" and three individual pins for "free play". All were plugged in when I received the game. When trying to start a game, a coil would lock on. I removed the pins for free play, and the coil no longer locks on. I've looked at the pictures of other machines of this era on IPDB, and none of them seem to have that feature, so I'm not sure how they are SUPPOSED to be.
- There are a couple of other features beyond the match and scoring lights in the backglass. I'm unclear on the "1" and "2" functions, as well as the 1-9 numbers that I can light by hand but have no idea what they are supposed to do in game play.