(Topic ID: 164606)

Geeks Wanted: Dr. Dude Club!


By TheNoTrashCougar

3 years ago



Topic Stats

  • 338 posts
  • 69 Pinsiders participating
  • Latest reply 7 days ago by sporazoa
  • Topic is favorited by 29 Pinsiders

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There are 338 posts in this topic. You are on page 7 of 7.
#301 3 months ago

Does anyone have an extra plastic for ramp entrance ("Jackpot Ready")? This is the only plastic on mine that isn't original. Instead it's a poorly done reproduction. I wouldn't mind a reproduction, but haven't been able to find one sold individually. Any help or leads are appreciated!

#302 3 months ago

Looking for a DR. Dude apron to replace the one on my game. Any help appreciated . Thanks in advance. freddy
Now to replace the dinged up side rails.

578B231B-D16B-4CF3-9CFE-18B75B1E5FA9 (resized).jpeg
#303 3 months ago

Anyone seen Scott Danasi's Dr Dude? I heard its pretty fancy.

#304 3 months ago
Quoted from freddy:

Looking for a DR. Dude apron to replace the one on my game. Any help appreciated . Thanks in advance. freddy
Now to replace the dinged up side rails.
[quoted image]

Yours looks better than mine. If you find a replacement, I'll take yours off your hands!

#305 3 months ago

Since thenotrashcougar started this thread, perhaps he should post some pics of his fancy-shmancy Dr. Dude?

#306 3 months ago
Quoted from freddy:

Looking for a DR. Dude apron to replace the one on my game. Any help appreciated . Thanks in advance. freddy

Tilt Graphics makes a magnetic apron. I like it and have it on my Dr Dude.

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#307 3 months ago
Quoted from OTRChief:

Tilt Graphics makes a magnetic apron. I like it and have it on my Dr Dude.
[quoted image]

I have one of these (as well as the side blades), but it just doesn't feel quite right. A little too "loud" (I know that might be a little ironic considering it's on Dr. Dude), maybe? Or could just be the lack of cards doesn't feel quite right...

#308 3 months ago

Regarding aprons, at the suggestion of another user, I messaged mikonos about reproductions. If he can get scans of the left, right, center, and shooter aprons, he can generate vinyl overlays. My own apron is not in good enough shape to do that.

Does anyone have a good candidate and think they could provide scans? He says he needs them at 300 dpi in tiff format.

#309 3 months ago
Quoted from sporazoa:

Regarding aprons, at the suggestion of another user, I messaged mikonos about reproductions. If he can get scans of the left, right, center, and shooter aprons, he can generate vinyl overlays. My own apron is not in good enough shape to do that.
Does anyone have a good candidate and think they could provide scans? He says he needs them at 300 dpi in tiff format.

he made some really nice dr dude custom cards for me too . sorry no scanner here . I hope we can get them scans. im still asking around

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#310 3 months ago

Hi!

Some user are asking me about "Dr. Dude Aprons" restoration. I have not problem to restore and reproduce them. I think I have one candidate to scan them.

I have skills and my work is so accuracy, and the most important thing for me, I like to work in this project like a fan of arcade and pinball artworks.

Some year ago I restored "Dr. Dude Centre Apron" and other plastics for one of my users (I´m Zona Arcade´s webmaster). I prepared a display for you of how I will work in this and the best way to reproduce them in my opinion.

"Dr. Dude Centre Apron" restored by Zona Arcade and Mikonos.
https://www.zonaarcade.com/fotos/capturas/Dr.%20Dude%20Centre%20Apron.%20Restored%20Mikonos.jpg
Dr. Dude Centre Apron. Restored Mikonos.jpg
*I take bigger screenshots and photos, for to avoid blur effect of pinside´s miniatures, click to enlarge images (and click again on display image mode if it is necessary).

Like you see, I will create a "concentric" precut shape with white colour background for all aprons. In this way you will not need to remove original serigraphy over metallic apron. All apron shapes will cover your originals.

Regards

3 weeks later
#311 79 days ago

I'm trying to bring a Dr Dude back from the dead and I'm missing a plastic. Can anyone provide a scan of the one over the shooter lane? The best I can find is this one (missing graphics) currently on Ebay. Thanks for the help!

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#312 79 days ago
Quoted from EStroh:

I'm trying to bring a Dr Dude back from the dead and I'm missing a plastic. Can anyone provide a scan of the one over the shooter lane? The best I can find is this one (missing graphics) currently on Ebay. Thanks for the help![quoted image]

Let me check when I get home. A while back I replaced all the plastic on my game, most were in decent condition, to begin with. Let me see what condition that piece is in and I'll PM you.

#313 78 days ago

"Your a dork"

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1 week later
#314 72 days ago

Missing your BigShot? Here is a remake! We have improved upon the original with embedded threads to keep him where he belongs. Get yours at pinbossmods.com. First time ordering? Use code pinboss10 at checkout for 10% off.

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#315 71 days ago

Got my Dr. Dude back from the infamous Mr. Kelly. I am speechless. Here are some closeups of the playfield. No, I do not want to replace my big shot with an original, this one is better.

--Scott

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#316 71 days ago

Looks better than brand new. Glad to see fhis game live a longer life.

#317 71 days ago

Is that Brutus the Barber Beefcake?

1 week later
#318 64 days ago

finally realized that i don't have any gi on my play field or coin door. checked fuses all ok. got 4.6 v on the driver board. found some interesting stuff under the play field that i have no idea about. i am a rookie but willing to learn. the first picture shows some wires wire nut together, looks like someone took them off a a connector of that mini board. no clue. second and third pic are of the area around the up kicker by the excellent ray. looks like one wire is broken off from the light socket. the other one has a loose wire. i am not going to assume anything i like this machine and dont want to kill it. any help would be great . thx

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#319 60 days ago

looks like i found my real issue. if someone can take a picture of j9 connector on the interconnect board. looks like my wires pulled out of the connector dont know which wires go in which holes/ all pics i see of the show 6 wires i only got 4.

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#320 60 days ago
Quoted from thc666:

looks like i found my real issue. if someone can take a picture of j9 connector on the interconnect board. looks like my wires pulled out of the connector dont know which wires go in which holes/ all pics i see of the show 6 wires i only got 4.[quoted image]

here ya go...

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#321 60 days ago
Quoted from thc666:

looks like i found my real issue. if someone can take a picture of j9 connector on the interconnect board. looks like my wires pulled out of the connector dont know which wires go in which holes/ all pics i see of the show 6 wires i only got 4.

This is a great illustration as to why is is worth buying a suitable crimping tool.

#322 59 days ago
Quoted from bigehrl:

here ya go...[quoted image]

thats perfect, just what i needed.

thx very much

1 week later
#323 52 days ago

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Bit of work to do...

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#324 48 days ago

Ours all done minus getting a new shooter plate and having it powder coated.

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#325 47 days ago
Quoted from TheNoTrashCougar:

Got my Dr. Dude back from the infamous Mr. Kelly. I am speechless. Here are some closeups of the playfield. No, I do not want to replace my big shot with an original, this one is better.
--Scott[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Sweet Jesus,

Now I want to send mine off. That looks so goooooooood.

#326 47 days ago

A couple of playfield pictures.

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#327 47 days ago
Quoted from ChrisS:

Sweet Jesus,
Now I want to send mine off. That looks so goooooooood.

Crazy how nice that one turned out eh?

1 week later
#328 38 days ago
Quoted from Rustyvanwyck:

Ours all done minus getting a new shooter plate and having it powder coated.[quoted image][quoted image]

Amazing job. Just looks so well done! If I ever go the PC route, I would copy this exactly
Congrats!

1 week later
#329 25 days ago

Could anyone take a picture of the wiring for the flashlamp in the insert panel to the interconnect board? Mine is currently attached to the GI connector, but I think that's a kludge?

#330 25 days ago

?

Here you go!

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#331 25 days ago

That's the Insert GI connector which I have 6 wires to?
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The one labelled Insert Flashlamps (two to the left) has a connector housing in it, but no wires on mine?
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#332 25 days ago

This is the wire your missing.

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#333 25 days ago
Quoted from GRUMPY:

This is the wire your missing.[quoted image][quoted image]

Perfect. I'll have to figure out why they decided to move it to the GI connector, but I know where the extra brown came from now.

Where's the other side of that flash lamp go?

#334 25 days ago
Quoted from ajfclark:

Where's the other side of that flash lamp go?

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#335 25 days ago
Quoted from GRUMPY:

[quoted image]

Cool. I wonder if they just accidentally pulled out the brown one and stuck it in next to the red one when htey "Fixed" it. Looking closely, the tiny end of the brown wire is still in the 10th spot on the Insert Flashers header.

Seems a bit weird to have one side of the flasher on the GI connector though? I would've expected both on the same one.

#336 25 days ago
Quoted from ajfclark:

Seems a bit weird to have one side of the flasher on the GI connector though? I would've expected both on the same one.

The red and orange wires on this GI insert board connector are for A/C switched power. Red is constant power and the orange is switched on and off. The wire you need to move is the control wire (ground wire).

2 weeks later
#337 7 days ago

I just picked up a DD.

Can someone explain the function of the Jackpot o meter above the mix master? (not the Dude o meter). I don't see anything in the instructions about how this increases or is collected. Thanks!

#338 7 days ago
Quoted from EStroh:

I just picked up a DD.
Can someone explain the function of the Jackpot o meter above the mix master? (not the Dude o meter). I don't see anything in the instructions about how this increases or is collected. Thanks!

The jackpot is collected in multiball by hitting the required number of targets inside the Mixmaster. As far as I know, the initial value of the jackpot is random. However, if you clear the drops while in multiball, it will double the jackpot. Also, occasionally Bag of Tricks will award you a max jackpot.

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There are 338 posts in this topic. You are on page 7 of 7.

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