Quoted from swampfire:TheKorn gets it. Make it easier for us to run score-based tournaments. Cloud-based tournament play has been around for years - if you’re using MatchPlay.events, you’re already running your tournament in the cloud. I don’t know any serious tournament that doesn’t have scorekeepers walking around looking for people with their hands up. Recruiting people for that thankless job is hard, because it’s not fun. I know of at least one TD who won’t do score-based tournaments for this reason. Instead they do match play, knockout, PinGolf or other formats.
I don’t miss the pump-and-dump tournaments. But it would be nice to have some 21st-century tech to help TDs, when scores are part of the format.
Here’s how it could work:
1. MatchPlay enhances the “Arenas” section of the app to support registering an individual game (e..g. by serial number)
2. MatchPlay adds REST APIs for uploading scores. Something like POST /api/arena/{ipdb index}/{serial number}/scores
2. Stern adds a Wi-Fi chip that calls the REST API at the end of the game.
No need for Stern to reinvent the wheel on the server side, unless they want to make a branded or exclusive online tournament experience.
Oh, and you don’t need a camera or barcode reader. The player order is set by the tournament software, so the server app can just use that. And if it’s just one player, the app knows that too (“up now”).
have you seen scorbit? scorbit.io
matchplay will do exactly this when Andreas has finished. In the meantime many of us are playing high score comps both locally and global on Scorbit. I have it in all my games that they currently support and we have it in many games at Flip Out London Pinball Club. The added advantage of scorbit is that it supports both new and modern games but also lots of older games including WMS/Bally, Stern Electronics, JJP, TNA, R&M etc.
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