SSII. Does it need the battery to be on coin play? My battery is not original and is remote, and won’t hold a charge. When I got the game it was starting with 99 credits and alternating between 0000000 and blank score displays, so no high score in memory.
I am trying to take it off free play and the manual says dip 8 being set to off does this. This is dip switch 8, right? It’s off and when I power up it is still coming up with 99 credits. Actually the credits window is blank until you press start, then it starts a game and shows 98 credits left.
Am I doing something wrong, or needing to do something else to turn off free play?
Also, I have some pretty noticeable speaker hum when the displays are lit. When you power it up and the displays blank out because there is no memory of a high score it is noticeably buzzing when those go lit and off.
Another weird thing was after a game, you would assume that would be high score, but in attract mode it acts as if there is no high score yet. Is this still a battery thing, or a dip switch needing to be on to use a high score?
The game is rocking and I’m ready for it to be in location, just have to learn these last few things, so any tips would be appreciated.
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